Remove use of the dynamic type from BizwareGL
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2d81c820b4
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@ -9,7 +9,6 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Cyotek.Drawing.BitmapFont" Version="2.0.2" />
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<PackageReference Include="Microsoft.CSharp" Version="4.7.0" /><!-- for (extra?) dynamic type support -->
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<PackageReference Include="System.Drawing.Common" Version="5.0.2" />
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<ProjectReference Include="$(ProjectDir)../BizHawk.Common/BizHawk.Common.csproj" />
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</ItemGroup>
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@ -9,10 +9,10 @@ namespace BizHawk.Bizware.BizwareGL
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{
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public class GDIPlusGuiRenderer : IGuiRenderer
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{
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public GDIPlusGuiRenderer(IGL gl)
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{
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Owner = gl;
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}
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private readonly IGL_GdiPlus Gdi;
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public GDIPlusGuiRenderer(IGL_GdiPlus gl)
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=> Gdi = gl;
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private readonly Vector4[] CornerColors = { new(1.0f, 1.0f, 1.0f, 1.0f), new(1.0f, 1.0f, 1.0f, 1.0f), new(1.0f, 1.0f, 1.0f, 1.0f), new(1.0f, 1.0f, 1.0f, 1.0f) };
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@ -151,7 +151,7 @@ namespace BizHawk.Bizware.BizwareGL
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public void DrawSubrect(Texture2d tex, float x, float y, float w, float h, float u0, float v0, float u1, float v1)
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{
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var tw = tex.Opaque as GDIPTextureWrapper;
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var g = ((dynamic) Gdi).GetCurrentGraphics() as sd.Graphics;
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var g = Gdi.GetCurrentGraphics();
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PrepDraw(g, tex);
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SetupMatrix(g);
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@ -239,7 +239,7 @@ namespace BizHawk.Bizware.BizwareGL
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private void DrawInternal(Texture2d tex, float x, float y, float w, float h, float u0, float v0, float u1, float v1)
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{
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var g = ((dynamic) Gdi).GetCurrentGraphics() as sd.Graphics;
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var g = Gdi.GetCurrentGraphics();
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PrepDraw(g, tex);
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SetupMatrix(g);
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@ -268,7 +268,7 @@ namespace BizHawk.Bizware.BizwareGL
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}
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public bool IsActive { get; private set; }
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public IGL Owner { get; }
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public IGL Gdi => Owner;
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public IGL Owner => Gdi;
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}
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}
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@ -11,7 +11,7 @@ namespace BizHawk.Client.EmuHawk
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{
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public static IGuiRenderer CreateRenderer(this IGL gl) => gl switch
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{
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IGL_GdiPlus => new GDIPlusGuiRenderer(gl),
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IGL_GdiPlus gdipImpl => new GDIPlusGuiRenderer(gdipImpl),
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IGL_SlimDX9 => new GuiRenderer(gl),
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IGL_TK => new GuiRenderer(gl),
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_ => throw new NotSupportedException()
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