improve error message reporting in romloader

fixes #2320
This commit is contained in:
nattthebear 2020-08-22 15:24:17 -04:00
parent 8499f54127
commit fb6924bd83
1 changed files with 45 additions and 30 deletions

View File

@ -25,7 +25,7 @@ namespace BizHawk.Client.Common
public Disc DiscData { get; set; }
public DiscType DiscType { get; set; }
public string DiscName { get; set; }
}
}
private class RomAsset : IRomAsset
{
public byte[] RomData { get; set; }
@ -312,7 +312,7 @@ namespace BizHawk.Client.Common
{
Comm = nextComm,
Game = game,
Discs =
Discs =
{
new DiscAsset
{
@ -677,34 +677,7 @@ namespace BizHawk.Client.Common
{
var system = game?.System;
// all of the specific exceptions we're trying to catch here aren't expected to have inner exceptions,
// so drill down in case we got a TargetInvocationException or something like that
while (ex.InnerException != null)
ex = ex.InnerException;
// Specific hack here, as we get more cores of the same system, this isn't scalable
if (ex is MissingFirmwareException)
{
DoLoadErrorCallback(ex.Message, system, path, Deterministic, LoadErrorType.MissingFirmware);
}
else if (ex is CGBNotSupportedException)
{
// failed to load SGB bios or game does not support SGB mode.
// To avoid catch-22, disable SGB mode
_config.GbAsSgb = false;
DoMessageCallback("Failed to load a GB rom in SGB mode. Disabling SGB Mode.");
return LoadRom(path, nextComm, launchLibretroCore, recursiveCount + 1);
}
else if (ex is NoAvailableCoreException)
{
// handle exceptions thrown by the new detected systems that BizHawk does not have cores for
DoLoadErrorCallback($"{ex.Message}\n\n{ex}", system);
}
else
{
DoLoadErrorCallback($"A core accepted the rom, but threw an exception while loading it:\n\n{ex}", system);
}
DispatchErrorMessage(ex, system);
return false;
}
@ -714,6 +687,48 @@ namespace BizHawk.Client.Common
return true;
}
private void DispatchErrorMessage(Exception ex, string system)
{
if (ex is AggregateException agg)
{
// all cores failed to load a game, so tell the user everything that went wrong and maybe they can fix it
if (agg.InnerExceptions.Count > 1)
{
DoLoadErrorCallback("Multiple cores failed to load the rom:", system);
}
foreach (Exception e in agg.InnerExceptions)
{
DispatchErrorMessage(e, system);
}
return;
}
// all of the specific exceptions we're trying to catch here aren't expected to have inner exceptions,
// so drill down in case we got a TargetInvocationException or something like that
while (ex.InnerException != null)
ex = ex.InnerException;
if (ex is MissingFirmwareException)
{
DoLoadErrorCallback(ex.Message, system, LoadErrorType.MissingFirmware);
}
else if (ex is CGBNotSupportedException)
{
// failed to load SGB bios or game does not support SGB mode.
DoLoadErrorCallback("Failed to load a GB rom in SGB mode. You might try disabling SGB Mode.", system);
}
else if (ex is NoAvailableCoreException)
{
// handle exceptions thrown by the new detected systems that BizHawk does not have cores for
DoLoadErrorCallback($"{ex.Message}\n\n{ex}", system);
}
else
{
DoLoadErrorCallback($"A core accepted the rom, but threw an exception while loading it:\n\n{ex}", system);
}
}
/// <remarks>TODO add and handle <see cref="FilesystemFilter.LuaScripts"/> (you can drag-and-drop scripts and there are already non-rom things in this list, so why not?)</remarks>
private static readonly FilesystemFilterSet RomFSFilterSet = new FilesystemFilterSet(
new FilesystemFilter("Music Files", new string[0], devBuildExtraExts: new[] { "psf", "minipsf", "sid", "nsf" }),