parent
8499f54127
commit
fb6924bd83
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@ -25,7 +25,7 @@ namespace BizHawk.Client.Common
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public Disc DiscData { get; set; }
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public DiscType DiscType { get; set; }
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public string DiscName { get; set; }
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}
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}
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private class RomAsset : IRomAsset
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{
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public byte[] RomData { get; set; }
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@ -312,7 +312,7 @@ namespace BizHawk.Client.Common
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{
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Comm = nextComm,
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Game = game,
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Discs =
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Discs =
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{
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new DiscAsset
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{
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@ -677,34 +677,7 @@ namespace BizHawk.Client.Common
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{
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var system = game?.System;
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// all of the specific exceptions we're trying to catch here aren't expected to have inner exceptions,
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// so drill down in case we got a TargetInvocationException or something like that
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while (ex.InnerException != null)
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ex = ex.InnerException;
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// Specific hack here, as we get more cores of the same system, this isn't scalable
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if (ex is MissingFirmwareException)
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{
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DoLoadErrorCallback(ex.Message, system, path, Deterministic, LoadErrorType.MissingFirmware);
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}
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else if (ex is CGBNotSupportedException)
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{
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// failed to load SGB bios or game does not support SGB mode.
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// To avoid catch-22, disable SGB mode
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_config.GbAsSgb = false;
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DoMessageCallback("Failed to load a GB rom in SGB mode. Disabling SGB Mode.");
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return LoadRom(path, nextComm, launchLibretroCore, recursiveCount + 1);
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}
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else if (ex is NoAvailableCoreException)
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{
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// handle exceptions thrown by the new detected systems that BizHawk does not have cores for
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DoLoadErrorCallback($"{ex.Message}\n\n{ex}", system);
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}
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else
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{
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DoLoadErrorCallback($"A core accepted the rom, but threw an exception while loading it:\n\n{ex}", system);
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}
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DispatchErrorMessage(ex, system);
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return false;
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}
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@ -714,6 +687,48 @@ namespace BizHawk.Client.Common
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return true;
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}
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private void DispatchErrorMessage(Exception ex, string system)
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{
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if (ex is AggregateException agg)
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{
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// all cores failed to load a game, so tell the user everything that went wrong and maybe they can fix it
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if (agg.InnerExceptions.Count > 1)
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{
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DoLoadErrorCallback("Multiple cores failed to load the rom:", system);
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}
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foreach (Exception e in agg.InnerExceptions)
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{
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DispatchErrorMessage(e, system);
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}
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return;
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}
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// all of the specific exceptions we're trying to catch here aren't expected to have inner exceptions,
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// so drill down in case we got a TargetInvocationException or something like that
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while (ex.InnerException != null)
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ex = ex.InnerException;
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if (ex is MissingFirmwareException)
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{
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DoLoadErrorCallback(ex.Message, system, LoadErrorType.MissingFirmware);
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}
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else if (ex is CGBNotSupportedException)
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{
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// failed to load SGB bios or game does not support SGB mode.
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DoLoadErrorCallback("Failed to load a GB rom in SGB mode. You might try disabling SGB Mode.", system);
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}
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else if (ex is NoAvailableCoreException)
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{
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// handle exceptions thrown by the new detected systems that BizHawk does not have cores for
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DoLoadErrorCallback($"{ex.Message}\n\n{ex}", system);
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}
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else
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{
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DoLoadErrorCallback($"A core accepted the rom, but threw an exception while loading it:\n\n{ex}", system);
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}
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}
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/// <remarks>TODO add and handle <see cref="FilesystemFilter.LuaScripts"/> (you can drag-and-drop scripts and there are already non-rom things in this list, so why not?)</remarks>
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private static readonly FilesystemFilterSet RomFSFilterSet = new FilesystemFilterSet(
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new FilesystemFilter("Music Files", new string[0], devBuildExtraExts: new[] { "psf", "minipsf", "sid", "nsf" }),
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