lynx and wonderswan compile
At least one of these is in need of upstream updates, so maybe we waterbox them, maybe we don't
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@ -4,6 +4,7 @@
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#include "mednafen/src/settings.h"
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#include "mednafen/src/settings.h"
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#include "mednafen/src/mempatcher.h"
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#include "mednafen/src/mempatcher.h"
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#include "mednafen/src/mednafen-driver.h"
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#include "mednafen/src/mednafen-driver.h"
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#include "mednafen/src/player.h"
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namespace Mednafen
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namespace Mednafen
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{
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{
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@ -85,4 +86,16 @@ namespace Mednafen
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{
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{
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return nullptr;
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return nullptr;
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}
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}
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// player.h
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void Player_Init(int tsongs, const std::string &album, const std::string &artist, const std::string ©right, const std::vector<std::string> &snames, bool override_gi)
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{}
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void Player_Draw(MDFN_Surface *surface, MDFN_Rect *dr, int CurrentSong, int16 *samples, int32 sampcount)
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{}
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}
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// zlib.h
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uint32_t crc32(uint32_t crc, unsigned const char *buf, size_t len)
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{
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return 0;
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}
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}
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@ -0,0 +1,4 @@
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#pragma once
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// TODO: See how much zlib anything actually needs
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uint32_t crc32(uint32_t crc, unsigned const char *buf, size_t len);
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@ -0,0 +1,6 @@
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include common.mak
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SRCS += \
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$(call cppdir,lynx)
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include ../common.mak
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@ -0,0 +1,6 @@
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include common.mak
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SRCS += \
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$(filter-out %debug.cpp,$(call cppdir,wswan))
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include ../common.mak
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