don't set quickNES's priority to low

it's the preferred core after all, this doesn't make sense
This commit is contained in:
Morilli 2024-08-18 03:28:56 +02:00
parent 92399482d4
commit fa08002fbf
1 changed files with 1 additions and 1 deletions

View File

@ -28,7 +28,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
QN = BizInvoker.GetInvoker<LibQuickNES>(resolver, CallingConventionAdapters.Native);
}
[CoreConstructor(VSystemID.Raw.NES, Priority = CorePriority.Low)]
[CoreConstructor(VSystemID.Raw.NES)]
public QuickNES(byte[] file, QuickNESSettings settings, QuickNESSyncSettings syncSettings)
{
ServiceProvider = new BasicServiceProvider(this);