Nes vrc6: code cleanup, eliminate no longer used parameter. no change in emulation
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@ -202,7 +202,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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SyncPRG();
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SyncPRG();
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if (NES.apu != null) // don't start up sound when in configurator
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if (NES.apu != null) // don't start up sound when in configurator
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VRC6Sound = new VRC6Alt((uint)NES.cpuclockrate, NES.apu.ExternalQueue);
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VRC6Sound = new VRC6Alt(NES.apu.ExternalQueue);
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return true;
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return true;
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}
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}
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@ -19,7 +19,7 @@ namespace BizHawk.Emulation.Cores.Components
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/// </summary>
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/// </summary>
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/// <param name="freq">frequency of the M2 clock in hz</param>
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/// <param name="freq">frequency of the M2 clock in hz</param>
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/// <param name="enqueuer">a place to dump deltas to</param>
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/// <param name="enqueuer">a place to dump deltas to</param>
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public VRC6Alt(uint freq, Action<int> enqueuer)
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public VRC6Alt(Action<int> enqueuer)
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{
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{
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this.enqueuer = enqueuer;
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this.enqueuer = enqueuer;
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pulse1 = new Pulse(PulseAddDiff);
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pulse1 = new Pulse(PulseAddDiff);
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