diff --git a/BizHawk.Emulation.DiscSystem/DiscSectorReader.cs b/BizHawk.Emulation.DiscSystem/DiscSectorReader.cs index baf554030a..5917fae582 100644 --- a/BizHawk.Emulation.DiscSystem/DiscSectorReader.cs +++ b/BizHawk.Emulation.DiscSystem/DiscSectorReader.cs @@ -130,7 +130,7 @@ namespace BizHawk.Emulation.DiscSystem //we can read the 2048 bytes directly var sector = disc.SynthProvider.Get(lba); - PrepareBuffer(buffer, offset, 2352); + PrepareBuffer(buffer, offset, 2048); PrepareJob(lba); job.DestBuffer2448 = buf2442; job.DestOffset = 0; @@ -147,7 +147,7 @@ namespace BizHawk.Emulation.DiscSystem //we can read the 2048 bytes directly but we have to get them from the mode 2 data var sector = disc.SynthProvider.Get(lba); - PrepareBuffer(buffer, offset, 2352); + PrepareBuffer(buffer, offset, 2048); PrepareJob(lba); job.DestBuffer2448 = buf2442; job.DestOffset = 0;