NesHawk - Mapper 146 - Support 128 prg and 128 chr for Jaau Kong 2-in-1
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@ -49,8 +49,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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default:
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default:
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return false;
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return false;
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}
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}
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AssertPrg(16, 32, 64);
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AssertChr(8, 16, 32, 64);
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// adelikat: Jaau Kong 2-in-1 is 128 prg and 128 chr. Don't know if that's a valid configuration, but the game works
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AssertPrg(16, 32, 64, 128);
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AssertChr(8, 16, 32, 64, 128);
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AssertVram(0);
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AssertVram(0);
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Cart.wram_size = 0;
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Cart.wram_size = 0;
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prg_mask = Cart.prg_size / 32 - 1;
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prg_mask = Cart.prg_size / 32 - 1;
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