Misc code cleanup
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af1dbf5305
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@ -162,8 +162,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo
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x += 3;
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break;
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}
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int y = 0;
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return ROM[(bank_32k * 0x8000) + addr];
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return ROM[(bank_32k << 15) + addr];
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}
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public override byte ReadPPU(int addr)
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@ -409,7 +409,7 @@ namespace BizHawk.MultiClient
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else
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g.DrawString(GUITextList[x].Message, MessageFont, GUITextList[x].ForeColor, posx, posy);
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}
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catch (Exception e)
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catch (Exception)
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{
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return;
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}
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@ -514,11 +514,11 @@ namespace BizHawk.MultiClient
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if (Global.MovieSession.Movie.Mode == MOVIEMODE.PLAY)
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{
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int r = (int)g.ClipBounds.Width;
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Point[] p = { new Point(r - 20, 2),
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new Point(r - 4, 12),
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new Point(r - 20, 22) };
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//TODO
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//int r = (int)g.ClipBounds.Width;
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//Point[] p = { new Point(r - 20, 2),
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// new Point(r - 4, 12),
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// new Point(r - 20, 22) };
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//g.FillPolygon(new SolidBrush(Color.Red), p);
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//g.DrawPolygon(new Pen(new SolidBrush(Color.Pink)), p);
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@ -137,7 +137,9 @@ namespace BizHawk.MultiClient
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}
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}
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public string GetCheatsPath()
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public string CheatsPath
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{
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get
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{
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string path;
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switch (Global.Emulator.SystemId)
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@ -176,6 +178,7 @@ namespace BizHawk.MultiClient
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f.Directory.Create();
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return path;
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}
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}
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public bool SaveCheatFile(string path)
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{
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@ -232,7 +235,7 @@ namespace BizHawk.MultiClient
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public string MakeDefaultFilename()
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{
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return Path.Combine(Global.CheatList.GetCheatsPath(), PathManager.FilesystemSafeName(Global.Game) + ".cht");
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return Path.Combine(Global.CheatList.CheatsPath, PathManager.FilesystemSafeName(Global.Game) + ".cht");
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}
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private int GetNumDigits(Int32 i)
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@ -362,7 +362,7 @@ namespace BizHawk.MultiClient
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sfd.FileName = Path.GetFileNameWithoutExtension(Global.CheatList.currentCheatFile);
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else if (!(Global.Emulator is NullEmulator))
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sfd.FileName = PathManager.FilesystemSafeName(Global.Game);
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sfd.InitialDirectory = Global.CheatList.GetCheatsPath();
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sfd.InitialDirectory = Global.CheatList.CheatsPath;
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sfd.Filter = "Cheat Files (*.cht)|*.cht|All Files|*.*";
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sfd.RestoreDirectory = true;
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Global.Sound.StopSound();
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@ -471,7 +471,7 @@ namespace BizHawk.MultiClient
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var ofd = new OpenFileDialog();
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if (Global.CheatList.currentCheatFile.Length > 0)
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ofd.FileName = Path.GetFileNameWithoutExtension(Global.CheatList.currentCheatFile);
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ofd.InitialDirectory = Global.CheatList.GetCheatsPath();
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ofd.InitialDirectory = Global.CheatList.CheatsPath;
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ofd.Filter = "Cheat Files (*.cht)|*.cht|All Files|*.*";
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ofd.RestoreDirectory = true;
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