Only make the Frame count Red in the frame counter display when lag (and not tne movie length and finished indicator)
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32a1fba5c0
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@ -342,12 +342,12 @@ namespace BizHawk.Client.EmuHawk
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float x = GetX(g, Global.Config.DispFrameCx, Global.Config.DispFrameanchor, message);
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float x = GetX(g, Global.Config.DispFrameCx, Global.Config.DispFrameanchor, message);
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float y = GetY(g, Global.Config.DispFrameCy, Global.Config.DispFrameanchor, message);
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float y = GetY(g, Global.Config.DispFrameCy, Global.Config.DispFrameanchor, message);
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DrawOsdMessage(
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DrawOsdMessage(g, message, Color.FromArgb(Global.Config.MessagesColor), x, y);
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g,
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message,
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if (Global.Emulator.IsLagFrame)
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Global.Emulator.IsLagFrame ? FixedAlertMessageColor : Color.FromArgb(Global.Config.MessagesColor),
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{
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x,
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DrawOsdMessage(g, Global.Emulator.Frame.ToString(), FixedAlertMessageColor, x, y);
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y);
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}
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}
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}
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if (Global.Config.DisplayInput)
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if (Global.Config.DisplayInput)
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