Update PPU.run.cs
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@ -127,12 +127,11 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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case 6:
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case 6:
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ppu_addr_temp |= 8;
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ppu_addr_temp |= 8;
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bgdata.pt_1 = ppubus_read(ppu_addr_temp, true, true);
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bgdata.pt_1 = ppubus_read(ppu_addr_temp, true, true);
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runppu(1);
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if (reg_2001.PPUON)
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if (reg_2001.PPUON)
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{
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{
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ppu_was_on = true;
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ppu_was_on = true;
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}
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}
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runppu(1);
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break;
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break;
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case 7:
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case 7:
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race_2006 = false;
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race_2006 = false;
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