Expose PALRAM domain from NesHawk (resolves #3854)
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@ -27,6 +27,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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domains.Add(SystemBus);
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domains.Add(PPUBus);
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domains.Add(CIRAMdomain);
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domains.Add(new MemoryDomainByteArray("PALRAM", MemoryDomain.Endian.Little, ppu.PALRAM, writable: true, wordSize: 1));
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domains.Add(OAMdoman);
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if (Board is not FDS && Board.SaveRam != null)
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@ -199,16 +199,15 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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this.nes = nes;
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OAM = new byte[0x100];
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PALRAM = new byte[0x20];
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//power-up palette verified by blargg's power_up_palette test.
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//he speculates that these may differ depending on the system tested..
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//and I don't see why the ppu would waste any effort setting these..
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//but for the sake of uniformity, we'll do it.
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Array.Copy(new byte[] {
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PALRAM = new byte[] {
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0x09,0x01,0x00,0x01,0x00,0x02,0x02,0x0D,0x08,0x10,0x08,0x24,0x00,0x00,0x04,0x2C,
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0x09,0x01,0x34,0x03,0x00,0x04,0x00,0x14,0x08,0x3A,0x00,0x02,0x00,0x20,0x2C,0x08
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}, PALRAM, 0x20);
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};
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Reset();
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}
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