From f3a2387926f44c30399725d08a705bedaeab959a Mon Sep 17 00:00:00 2001 From: adelikat Date: Sun, 2 Nov 2014 14:03:38 +0000 Subject: [PATCH] Quicknes - metadata for controller settings, player 2 not plugged in by default --- .../Consoles/Nintendo/QuickNES/QuickNES.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs b/BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs index c8cf956dc2..f882a6be3c 100644 --- a/BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs +++ b/BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs @@ -537,9 +537,13 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES public class QuickNESSyncSettings { [DefaultValue(true)] + [DisplayName("Left Port Connected")] + [Description("Specifies whether or not the Left (Player 1) Controller is connected")] public bool LeftPortConnected { get; set; } - [DefaultValue(true)] + [DefaultValue(false)] + [DisplayName("Right Port Connected")] + [Description("Specifies whether or not the Right (Player 2) Controller is connected")] public bool RightPortConnected { get; set; } public QuickNESSyncSettings()