Atari 2600 - slight fix to the logic of FrameAdvance so that it will "finish a frame", so any sub-stepping is accounted for

This commit is contained in:
adelikat 2014-05-27 01:54:08 +00:00
parent ebbee62730
commit f207bfaec9
1 changed files with 2 additions and 1 deletions

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@ -344,7 +344,6 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
{ {
_frame++; _frame++;
_islag = true; _islag = true;
_tia.LineCount = 0;
if (Controller["Power"]) if (Controller["Power"])
{ {
@ -364,6 +363,8 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
{ {
LagCount++; LagCount++;
} }
_tia.LineCount = 0;
} }
public void CycleAdvance() public void CycleAdvance()