From f1bb8e882c30894ff6a946a349073291b2492171 Mon Sep 17 00:00:00 2001 From: YoshiRulz Date: Thu, 22 Dec 2022 15:07:28 +1000 Subject: [PATCH] bn --- Assets/changelog.md | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) diff --git a/Assets/changelog.md b/Assets/changelog.md index 60ed691ba0..fe96731523 100644 --- a/Assets/changelog.md +++ b/Assets/changelog.md @@ -40,6 +40,7 @@ - fixed `%recent%` being expanded to the wrong path - added warning when loading a `.bot` into the Basic Bot which was made on a different game or system, or on an older version - fixed window title being blank when chromeless mode is enabled + - improved handling of host sound init failure - Linux port: - fixed various file pickers using case-sensitive file extensions - changed default Lua engine to "NLua+KopiLua" which doesn't seem to crash on normal Mono builds like the other one does @@ -852,14 +853,6 @@ also fixed line ending [34c504d7b9 CPP] update ds disassembler -[d2965c2185 Yoshi] If dummy sound chosen in config, try DirectSound (maybe fixes #3379) -- if DirectSound fails (i.e. dummy is in config for a reason), then skip the -error dialog as the user has probably seen it already, and set it back to dummy -- if DirectSound succeeds, leave it, it will be written to config (there's a -mute setting for people who really don't want sound) -- copied the init config code so s/DirectSound/OpenAL/ on Linux -- could probably try OpenAL on Windows when DirectSound fails but whatever - [707ec53bd5 Yoshi] Move `SoundConfig.ApplyNewSoundDevice` logic to callsite [6f0953aaa3 Morilli] Implement snes graphics debugger for the new bsnes core (#3367)