VirtualPad support for Wonderswan
This commit is contained in:
parent
f02448b769
commit
f146875452
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@ -959,6 +959,12 @@
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<Compile Include="tools\VirtualPads\VirtualPadSNESControl.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="tools\VirtualPads\VirtualPadWonderSawn.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="tools\VirtualPads\VirtualPadWonderSawn.Designer.cs">
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<DependentUpon>VirtualPadWonderSawn.cs</DependentUpon>
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</Compile>
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<Compile Include="tools\Watch\RamPoke.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -1294,6 +1300,9 @@
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<EmbeddedResource Include="tools\VirtualPads\VirtualPadSaturnControl.resx">
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<DependentUpon>VirtualPadSaturnControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="tools\VirtualPads\VirtualPadWonderSawn.resx">
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<DependentUpon>VirtualPadWonderSawn.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="tools\Watch\RamPoke.resx">
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<DependentUpon>RamPoke.cs</DependentUpon>
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</EmbeddedResource>
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@ -225,6 +225,9 @@ namespace BizHawk.Client.EmuHawk
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ControllerBox.Controls.Add(new VirtualPadSaturnControl { Location = new Point(8, 125) });
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ControllerBox.Controls.Add(new VirtualPadSaturn { Location = new Point(8, 19), Controller = "P1" });
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break;
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case "WSWAN":
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ControllerBox.Controls.Add(new VirtualPadWonderSawn { Location = new Point(8, 19) });
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break;
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}
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// Hack for now
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@ -0,0 +1,229 @@
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namespace BizHawk.Client.EmuHawk
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{
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partial class VirtualPadWonderSawn
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.PL = new System.Windows.Forms.CheckBox();
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this.PD = new System.Windows.Forms.CheckBox();
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this.PR = new System.Windows.Forms.CheckBox();
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this.PU = new System.Windows.Forms.CheckBox();
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this.PL2 = new System.Windows.Forms.CheckBox();
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this.PD2 = new System.Windows.Forms.CheckBox();
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this.PR2 = new System.Windows.Forms.CheckBox();
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this.PU2 = new System.Windows.Forms.CheckBox();
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this.BStart = new System.Windows.Forms.CheckBox();
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this.BA = new System.Windows.Forms.CheckBox();
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this.BB = new System.Windows.Forms.CheckBox();
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this.BPower = new System.Windows.Forms.CheckBox();
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this.SuspendLayout();
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//
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// PL
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//
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this.PL.Appearance = System.Windows.Forms.Appearance.Button;
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this.PL.AutoSize = true;
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this.PL.Image = global::BizHawk.Client.EmuHawk.Properties.Resources.Back;
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this.PL.Location = new System.Drawing.Point(1, 15);
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this.PL.Name = "PL";
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this.PL.Size = new System.Drawing.Size(22, 22);
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this.PL.TabIndex = 11;
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this.PL.UseVisualStyleBackColor = true;
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this.PL.CheckedChanged += new System.EventHandler(this.Buttons_CheckedChanged);
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//
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// PD
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//
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this.PD.Appearance = System.Windows.Forms.Appearance.Button;
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this.PD.AutoSize = true;
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this.PD.Image = global::BizHawk.Client.EmuHawk.Properties.Resources.BlueDown;
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this.PD.Location = new System.Drawing.Point(22, 24);
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this.PD.Name = "PD";
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this.PD.Size = new System.Drawing.Size(22, 22);
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this.PD.TabIndex = 10;
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this.PD.UseVisualStyleBackColor = true;
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this.PD.CheckedChanged += new System.EventHandler(this.Buttons_CheckedChanged);
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//
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// PR
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//
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this.PR.Appearance = System.Windows.Forms.Appearance.Button;
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this.PR.AutoSize = true;
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this.PR.Image = global::BizHawk.Client.EmuHawk.Properties.Resources.Forward;
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this.PR.Location = new System.Drawing.Point(43, 15);
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this.PR.Name = "PR";
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this.PR.Size = new System.Drawing.Size(22, 22);
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this.PR.TabIndex = 9;
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this.PR.UseVisualStyleBackColor = true;
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this.PR.CheckedChanged += new System.EventHandler(this.Buttons_CheckedChanged);
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//
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// PU
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//
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this.PU.Appearance = System.Windows.Forms.Appearance.Button;
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this.PU.AutoSize = true;
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this.PU.Image = global::BizHawk.Client.EmuHawk.Properties.Resources.BlueUp;
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this.PU.Location = new System.Drawing.Point(22, 3);
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this.PU.Name = "PU";
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this.PU.Size = new System.Drawing.Size(22, 22);
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this.PU.TabIndex = 8;
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this.PU.UseVisualStyleBackColor = true;
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this.PU.CheckedChanged += new System.EventHandler(this.Buttons_CheckedChanged);
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//
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// PL2
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//
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this.PL2.Appearance = System.Windows.Forms.Appearance.Button;
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this.PL2.AutoSize = true;
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this.PL2.Image = global::BizHawk.Client.EmuHawk.Properties.Resources.Back;
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this.PL2.Location = new System.Drawing.Point(1, 79);
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this.PL2.Name = "PL2";
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this.PL2.Size = new System.Drawing.Size(22, 22);
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this.PL2.TabIndex = 15;
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this.PL2.UseVisualStyleBackColor = true;
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this.PL2.CheckedChanged += new System.EventHandler(this.Buttons_CheckedChanged);
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//
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// PD2
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//
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this.PD2.Appearance = System.Windows.Forms.Appearance.Button;
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this.PD2.AutoSize = true;
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this.PD2.Image = global::BizHawk.Client.EmuHawk.Properties.Resources.BlueDown;
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this.PD2.Location = new System.Drawing.Point(22, 88);
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this.PD2.Name = "PD2";
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this.PD2.Size = new System.Drawing.Size(22, 22);
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this.PD2.TabIndex = 14;
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this.PD2.UseVisualStyleBackColor = true;
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this.PD2.CheckedChanged += new System.EventHandler(this.Buttons_CheckedChanged);
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//
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// PR2
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//
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this.PR2.Appearance = System.Windows.Forms.Appearance.Button;
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this.PR2.AutoSize = true;
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this.PR2.Image = global::BizHawk.Client.EmuHawk.Properties.Resources.Forward;
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this.PR2.Location = new System.Drawing.Point(43, 79);
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this.PR2.Name = "PR2";
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this.PR2.Size = new System.Drawing.Size(22, 22);
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this.PR2.TabIndex = 13;
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this.PR2.UseVisualStyleBackColor = true;
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this.PR2.CheckedChanged += new System.EventHandler(this.Buttons_CheckedChanged);
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//
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// PU2
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//
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this.PU2.Appearance = System.Windows.Forms.Appearance.Button;
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this.PU2.AutoSize = true;
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this.PU2.Image = global::BizHawk.Client.EmuHawk.Properties.Resources.BlueUp;
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this.PU2.Location = new System.Drawing.Point(22, 67);
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this.PU2.Name = "PU2";
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this.PU2.Size = new System.Drawing.Size(22, 22);
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this.PU2.TabIndex = 12;
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this.PU2.UseVisualStyleBackColor = true;
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this.PU2.CheckedChanged += new System.EventHandler(this.Buttons_CheckedChanged);
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//
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// BStart
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//
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this.BStart.Appearance = System.Windows.Forms.Appearance.Button;
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this.BStart.AutoSize = true;
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this.BStart.Location = new System.Drawing.Point(79, 78);
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this.BStart.Name = "BStart";
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this.BStart.Size = new System.Drawing.Size(24, 23);
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this.BStart.TabIndex = 21;
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this.BStart.Text = "S";
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this.BStart.UseVisualStyleBackColor = true;
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this.BStart.CheckedChanged += new System.EventHandler(this.Buttons_CheckedChanged);
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//
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// BA
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//
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this.BA.Appearance = System.Windows.Forms.Appearance.Button;
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this.BA.AutoSize = true;
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this.BA.Location = new System.Drawing.Point(145, 30);
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this.BA.Name = "BA";
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this.BA.Size = new System.Drawing.Size(24, 23);
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this.BA.TabIndex = 23;
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this.BA.Text = "A";
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this.BA.UseVisualStyleBackColor = true;
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this.BA.CheckedChanged += new System.EventHandler(this.Buttons_CheckedChanged);
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//
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// BB
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//
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this.BB.Appearance = System.Windows.Forms.Appearance.Button;
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this.BB.AutoSize = true;
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this.BB.Location = new System.Drawing.Point(122, 35);
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this.BB.Name = "BB";
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this.BB.Size = new System.Drawing.Size(24, 23);
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this.BB.TabIndex = 22;
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this.BB.Text = "B";
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this.BB.UseVisualStyleBackColor = true;
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this.BB.CheckedChanged += new System.EventHandler(this.Buttons_CheckedChanged);
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//
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// BPower
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//
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this.BPower.Appearance = System.Windows.Forms.Appearance.Button;
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this.BPower.AutoSize = true;
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this.BPower.ForeColor = System.Drawing.Color.Red;
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this.BPower.Location = new System.Drawing.Point(108, 78);
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this.BPower.Name = "BPower";
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this.BPower.Size = new System.Drawing.Size(47, 23);
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this.BPower.TabIndex = 24;
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this.BPower.Text = "Power";
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this.BPower.UseVisualStyleBackColor = true;
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this.BPower.CheckedChanged += new System.EventHandler(this.Buttons_CheckedChanged);
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//
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// VirtualPadWonderSawn
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.BPower);
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this.Controls.Add(this.BA);
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this.Controls.Add(this.BB);
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this.Controls.Add(this.BStart);
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this.Controls.Add(this.PL2);
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this.Controls.Add(this.PD2);
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this.Controls.Add(this.PR2);
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this.Controls.Add(this.PU2);
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this.Controls.Add(this.PL);
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this.Controls.Add(this.PD);
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this.Controls.Add(this.PR);
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this.Controls.Add(this.PU);
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this.Name = "VirtualPadWonderSawn";
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this.Size = new System.Drawing.Size(179, 119);
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this.Load += new System.EventHandler(this.VirtualPadWonderSawn_Load);
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.CheckBox PL;
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private System.Windows.Forms.CheckBox PD;
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private System.Windows.Forms.CheckBox PR;
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private System.Windows.Forms.CheckBox PU;
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private System.Windows.Forms.CheckBox PL2;
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private System.Windows.Forms.CheckBox PD2;
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private System.Windows.Forms.CheckBox PR2;
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private System.Windows.Forms.CheckBox PU2;
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private System.Windows.Forms.CheckBox BStart;
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private System.Windows.Forms.CheckBox BA;
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private System.Windows.Forms.CheckBox BB;
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private System.Windows.Forms.CheckBox BPower;
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}
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}
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@ -0,0 +1,206 @@
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using System;
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using System.Text;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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namespace BizHawk.Client.EmuHawk
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{
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public partial class VirtualPadWonderSawn : UserControl, IVirtualPad
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{
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public string Controller { get; set; }
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public VirtualPadWonderSawn()
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{
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SetStyle(ControlStyles.AllPaintingInWmPaint, true);
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SetStyle(ControlStyles.UserPaint, true);
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SetStyle(ControlStyles.DoubleBuffer, true);
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BorderStyle = BorderStyle.Fixed3D;
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Paint += VirtualPad_Paint;
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InitializeComponent();
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Controller = "";
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}
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private void VirtualPadWonderSawn_Load(object sender, EventArgs e)
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{
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}
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private void VirtualPad_Paint(object sender, PaintEventArgs e)
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{
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}
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protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
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{
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if (keyData == Keys.Up)
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{
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//TODO: move to next logical key
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Refresh();
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}
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else if (keyData == Keys.Down)
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{
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Refresh();
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}
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else if (keyData == Keys.Left)
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{
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Refresh();
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}
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else if (keyData == Keys.Right)
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{
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Refresh();
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}
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else if (keyData == Keys.Tab)
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{
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Refresh();
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}
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return true;
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}
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public string GetMnemonic()
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{
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StringBuilder input = new StringBuilder("");
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input.Append(PU.Checked ? "Up X" : ".");
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input.Append(PD.Checked ? "Down X" : ".");
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input.Append(PL.Checked ? "Left X" : ".");
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input.Append(PR.Checked ? "Right X" : ".");
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input.Append("|");
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input.Append(PU2.Checked ? "Up Y" : ".");
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input.Append(PD2.Checked ? "Down Y" : ".");
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input.Append(PL2.Checked ? "Left Y" : ".");
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input.Append(PR2.Checked ? "Right Y" : ".");
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input.Append("|");
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input.Append(BStart.Checked ? "Start" : ".");
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input.Append(BB.Checked ? "B" : ".");
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input.Append(BA.Checked ? "A" : ".");
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input.Append(BPower.Checked ? "P" : ".");
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input.Append("|");
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return input.ToString();
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}
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public void Clear()
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{
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if (Global.Emulator.SystemId != "WSWAN")
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{
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return;
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}
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if (PU.Checked) Global.StickyXORAdapter.SetSticky("Up X", false);
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if (PD.Checked) Global.StickyXORAdapter.SetSticky("Down X", false);
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if (PL.Checked) Global.StickyXORAdapter.SetSticky("Left X", false);
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if (PR.Checked) Global.StickyXORAdapter.SetSticky("Right X", false);
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if (PU2.Checked) Global.StickyXORAdapter.SetSticky("Up Y", false);
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if (PD2.Checked) Global.StickyXORAdapter.SetSticky("Down Y", false);
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if (PL2.Checked) Global.StickyXORAdapter.SetSticky("Left Y", false);
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if (PR2.Checked) Global.StickyXORAdapter.SetSticky("Right Y", false);
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if (BStart.Checked) Global.StickyXORAdapter.SetSticky("Start", false);
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if (BB.Checked) Global.StickyXORAdapter.SetSticky("B", false);
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if (BA.Checked) Global.StickyXORAdapter.SetSticky("A", false);
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if (BPower.Checked) Global.StickyXORAdapter.SetSticky("Power", false);
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PU.Checked = false;
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PD.Checked = false;
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PL.Checked = false;
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PR.Checked = false;
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PU2.Checked = false;
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PD2.Checked = false;
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PL2.Checked = false;
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PR2.Checked = false;
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BStart.Checked = false;
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BA.Checked = false;
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BB.Checked = false;
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BPower.Checked = false;
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}
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public void SetButtons(string buttons)
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{
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if (buttons.Length < 15) return;
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if (buttons[0] == '.') PU.Checked = false; else PU.Checked = true;
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if (buttons[1] == '.') PD.Checked = false; else PD.Checked = true;
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if (buttons[2] == '.') PL.Checked = false; else PL.Checked = true;
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if (buttons[3] == '.') PR.Checked = false; else PR.Checked = true;
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if (buttons[5] == '.') PU2.Checked = false; else PU2.Checked = true;
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if (buttons[6] == '.') PD2.Checked = false; else PD2.Checked = true;
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if (buttons[7] == '.') PL2.Checked = false; else PL2.Checked = true;
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if (buttons[8] == '.') PR2.Checked = false; else PR2.Checked = true;
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if (buttons[10] == '.') BStart.Checked = false; else BStart.Checked = true;
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if (buttons[11] == '.') BB.Checked = false; else BB.Checked = true;
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if (buttons[12] == '.') BA.Checked = false; else BA.Checked = true;
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if (buttons[13] == '.') BPower.Checked = false; else BPower.Checked = true;
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}
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private void Buttons_CheckedChanged(object sender, EventArgs e)
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{
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if (Global.Emulator.SystemId != "WSWAN")
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{
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return;
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}
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else if (sender == PU)
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{
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Global.StickyXORAdapter.SetSticky("Up X", PU.Checked);
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}
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else if (sender == PD)
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{
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Global.StickyXORAdapter.SetSticky("Down X", PD.Checked);
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}
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else if (sender == PL)
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{
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Global.StickyXORAdapter.SetSticky("Left X", PL.Checked);
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}
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else if (sender == PR)
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{
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Global.StickyXORAdapter.SetSticky("Right X", PR.Checked);
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}
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else if (sender == PU2)
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{
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Global.StickyXORAdapter.SetSticky("Up Y", PU2.Checked);
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}
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else if (sender == PD2)
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{
|
||||
Global.StickyXORAdapter.SetSticky("Down Y", PD2.Checked);
|
||||
}
|
||||
else if (sender == PL2)
|
||||
{
|
||||
Global.StickyXORAdapter.SetSticky("Left Y", PL2.Checked);
|
||||
}
|
||||
else if (sender == PR2)
|
||||
{
|
||||
Global.StickyXORAdapter.SetSticky("Right Y", PR2.Checked);
|
||||
}
|
||||
else if (sender == BStart)
|
||||
{
|
||||
Global.StickyXORAdapter.SetSticky("Start", BStart.Checked);
|
||||
}
|
||||
else if (sender == BB)
|
||||
{
|
||||
Global.StickyXORAdapter.SetSticky("B", BB.Checked);
|
||||
}
|
||||
else if (sender == BA)
|
||||
{
|
||||
Global.StickyXORAdapter.SetSticky("A", BA.Checked);
|
||||
}
|
||||
else if (sender == BPower)
|
||||
{
|
||||
Global.StickyXORAdapter.SetSticky("Power", BPower.Checked);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,120 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
Loading…
Reference in New Issue