Odyssey2 - duplicate audio channel
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@ -358,7 +358,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Vectrex
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for (int i = 0; i < nsamp * 2; i += 2)
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{
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samples[i + 1] = samples[i];
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}
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}
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master_audio_clock = 0;
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}
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@ -983,6 +983,11 @@ namespace BizHawk.Emulation.Cores.Consoles.O2Hawk
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_blip_C.ReadSamples(samples, nsamp, true);
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}
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for (int i = 0; i < nsamp * 2; i += 2)
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{
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samples[i + 1] = samples[i];
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}
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master_audio_clock = 0;
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}
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