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# BizHawk
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[](https://github.com/TASVideos/BizHawk/blob/master/README.md#features)
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[](https://github.com/TASVideos/BizHawk/blob/master/README.md#cores)
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[](https://github.com/TASVideos/BizHawk/releases/latest)
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[](https://ci.appveyor.com/project/zeromus/bizhawk-udexo/history)
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[](https://github.com/TASVideos/BizHawk-Prereqs/releases/latest)
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* [Building](https://github.com/TASVideos/BizHawk/blob/master/README.md#building)
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* [Usage](https://github.com/TASVideos/BizHawk/blob/master/README.md#usage)
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* [TASing](https://github.com/TASVideos/BizHawk/blob/master/README.md#tasing)
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* [Cores](https://github.com/TASVideos/BizHawk/blob/master/README.md#cores)
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* [Support and troubleshooting](https://github.com/TASVideos/BizHawk/blob/master/README.md#support-and-troubleshooting)
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* [Contributing](https://github.com/TASVideos/BizHawk/blob/master/README.md#contributing)
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* [Testing](https://github.com/TASVideos/BizHawk/blob/master/README.md#testing)
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[TAS movie file format](http://tasvideos.org/Bizhawk/TASFormat.html)
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### Cores
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A *core* is what we call the smaller bits of software that emulate just one system or family of systems, e.g. NES/Famicom. For the most part, there's a "best" core for each system, based on accuracy, but there's currently a bit of overlap in the cores BizHawk uses as noted below.
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TABLE GOES HERE
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## Support and troubleshooting
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A short [FAQ](http://tasvideos.org/Bizhawk/FAQ.html) is provided on the [BizHawk wiki](http://tasvideos.org/Bizhawk.html). If your problem is one of the many not answered there, and you can't find it in the [issue tracker search](https://github.com/TASVideos/BizHawk/issues?q=is%3Aissue+ISSUE_KEYWORDS), check the [BizHawk forum](http://tasvideos.org/forum/viewforum.php?f=64) at TASVideos, or ask on IRC:
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