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362269c982
commit
ebe3cad66c
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@ -165,7 +165,7 @@
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//
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this.label2.Location = new System.Drawing.Point(26, 112);
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this.label2.Name = "label2";
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this.label2.Text = "When this is set, the client will receive user input even when focus is lost";
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this.label2.Text = "\"Eavesdrops\" on keyboard and gamepad input while other programs are focused.";
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//
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// AcceptBackgroundInputCheckbox
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//
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