add to ICoreFileProvider and remove casting to CoreFileProvider shenanigans in RomLoader
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@ -867,7 +867,7 @@ namespace BizHawk.Client.Common
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{
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// need to get rid of this hack at some point
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rom = new RomGame(file);
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((CoreFileProvider)nextComm.CoreFileProvider).SubfileDirectory = Path.GetDirectoryName(path.Replace("|", "")); // Dirty hack to get around archive filenames (since we are just getting the directory path, it is safe to mangle the filename
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nextComm.CoreFileProvider.SubfileDirectory = Path.GetDirectoryName(path.Replace("|", "")); // Dirty hack to get around archive filenames (since we are just getting the directory path, it is safe to mangle the filename
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byte[] romData = null;
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byte[] xmlData = rom.FileData;
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@ -963,8 +963,8 @@ namespace BizHawk.Client.Common
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// The user picked nothing in the Core picker
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break;
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case "83P":
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var ti83Bios = ((CoreFileProvider)nextComm.CoreFileProvider).GetFirmware("TI83", "Rom", true);
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var ti83BiosPath = ((CoreFileProvider)nextComm.CoreFileProvider).GetFirmwarePath("TI83", "Rom", true);
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var ti83Bios = nextComm.CoreFileProvider.GetFirmware("TI83", "Rom", true);
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var ti83BiosPath = nextComm.CoreFileProvider.GetFirmwarePath("TI83", "Rom", true);
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using (var ti83AsHawkFile = new HawkFile(ti83BiosPath))
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{
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var ti83BiosAsRom = new RomGame(ti83AsHawkFile);
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@ -995,7 +995,7 @@ namespace BizHawk.Client.Common
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else
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{
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// need to get rid of this hack at some point
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((CoreFileProvider)nextComm.CoreFileProvider).SubfileDirectory = Path.GetDirectoryName(path.Replace("|", "")); // Dirty hack to get around archive filenames (since we are just getting the directory path, it is safe to mangle the filename
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nextComm.CoreFileProvider.SubfileDirectory = Path.GetDirectoryName(path.Replace("|", "")); // Dirty hack to get around archive filenames (since we are just getting the directory path, it is safe to mangle the filename
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var romData = isXml ? null : rom.FileData;
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var xmlData = isXml ? rom.FileData : null;
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var snes = new LibsnesCore(game, romData, xmlData, nextComm, GetCoreSettings<LibsnesCore>(), GetCoreSyncSettings<LibsnesCore>());
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@ -7,6 +7,8 @@ namespace BizHawk.Emulation.Common
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/// </summary>
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public interface ICoreFileProvider
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{
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string SubfileDirectory { get; set; }
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/// <summary>
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/// Produces a path to the requested file, expected to be parallel to the running rom. for example: cue+bin files or SFC+PCM (MSU-1 games)
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/// </summary>
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