when quicknes doesn't support a game and we magically fallback to neshawk, show a message on screen, since nobody reads the statusbar information
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@ -536,6 +536,11 @@ namespace BizHawk.Client.Common
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// Specific hack here, as we get more cores of the same system, this isn't scalable
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// Specific hack here, as we get more cores of the same system, this isn't scalable
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if (ex is UnsupportedGameException)
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if (ex is UnsupportedGameException)
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{
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{
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if (system == "NES")
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{
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DoMessageCallback("Unable to use quicknes, using NESHawk instead");
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}
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return LoadRom(path, nextComm, forceAccurateCore: true);
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return LoadRom(path, nextComm, forceAccurateCore: true);
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}
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}
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else if (ex is MissingFirmwareException)
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else if (ex is MissingFirmwareException)
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