Hex Editor - use filesystem safe name generation for default file name on Dump to File
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@ -637,7 +637,7 @@ namespace BizHawk.MultiClient
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var sfd = new SaveFileDialog();
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var sfd = new SaveFileDialog();
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if (!(Global.Emulator is NullEmulator))
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if (!(Global.Emulator is NullEmulator))
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sfd.FileName = Global.Game.Name;
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sfd.FileName = PathManager.FilesystemSafeName(Global.Game);
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else
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else
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sfd.FileName = "MemoryDump";
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sfd.FileName = "MemoryDump";
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