mame: let non-fatal "NOT FOUND" problems slide
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@ -751,6 +751,10 @@ namespace BizHawk.Emulation.Cores.Arcades.MAME
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_mameStartupComplete.Set();
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_loadFailure += data;
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}
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else
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{
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_loadFailure = "";
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}
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// mame sends osd_output_channel casted to int, we implicitly cast it back
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if (!data.Contains("pause = "))
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