From e6f8450685c731587528596b39dd480983560e61 Mon Sep 17 00:00:00 2001 From: Morilli <35152647+Morilli@users.noreply.github.com> Date: Mon, 24 Jun 2024 13:49:11 +0200 Subject: [PATCH] Fix NDS System Bus name being invalid - closes #3535 --- .../Consoles/Nintendo/NDS/MelonDS.cs | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NDS/MelonDS.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NDS/MelonDS.cs index c8f9c66a52..71b59712e0 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NDS/MelonDS.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NDS/MelonDS.cs @@ -569,10 +569,10 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.NDS { private readonly MemoryDomain Arm9Bus; private readonly MemoryDomain Arm7Bus; + private bool _useArm9; public NDSSystemBus(MemoryDomain arm9, MemoryDomain arm7) { - Name = "System Bus"; Size = 1L << 32; WordSize = 4; EndianType = Endian.Little; @@ -580,9 +580,19 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.NDS Arm9Bus = arm9; Arm7Bus = arm7; + + UseArm9 = true; // important to set the initial name correctly } - public bool UseArm9 { get; set; } = true; + public bool UseArm9 + { + get => _useArm9; + set + { + _useArm9 = value; + Name = _useArm9 ? "ARM9 System Bus" : "ARM7 System Bus"; + } + } public override byte PeekByte(long addr) => UseArm9 ? Arm9Bus.PeekByte(addr) : Arm7Bus.PeekByte(addr);