Lua - implement movie.isloaded() and movie.length()
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951721bb39
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@ -287,8 +287,11 @@ namespace BizHawk.MultiClient
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public static string[] MovieFunctions = new string[] {
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public static string[] MovieFunctions = new string[] {
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"mode",
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"mode",
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"isloaded",
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"rerecordcount",
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"rerecordcount",
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"length",
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"stop",
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"stop",
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//"rerecordcounting",
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};
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};
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public static string[] JoypadFunctions = new string[] {
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public static string[] JoypadFunctions = new string[] {
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@ -1046,11 +1049,25 @@ namespace BizHawk.MultiClient
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{
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{
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return Global.MovieSession.Movie.Rerecords.ToString();
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return Global.MovieSession.Movie.Rerecords.ToString();
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}
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}
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public void movie_stop()
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public void movie_stop()
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{
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{
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Global.MovieSession.Movie.StopMovie();
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Global.MovieSession.Movie.StopMovie();
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}
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}
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public bool movie_isloaded()
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{
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if (Global.MovieSession.Movie.Mode == MOVIEMODE.INACTIVE)
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return false;
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else
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return true;
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}
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public int movie_length()
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{
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return Global.MovieSession.Movie.Length();
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}
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//----------------------------------------------------
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//----------------------------------------------------
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//Joypad library
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//Joypad library
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//----------------------------------------------------
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//----------------------------------------------------
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