diff --git a/BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs b/BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs index 105dcfb39d..b8e4b84eaf 100644 --- a/BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs +++ b/BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs @@ -62,6 +62,12 @@ namespace BizHawk.Emulation.Consoles.GB LibGambatte.gambatte_setinputgetter(GambatteState, InputCallback); InitMemoryDomains(); + + GbOutputComm.RomStatusDetails = string.Format("{0}\nSHA1:{1}\nMD5:{2}\n", + game.Name, + Util.BytesToHexString(System.Security.Cryptography.SHA1.Create().ComputeHash(romdata)), + Util.BytesToHexString(System.Security.Cryptography.MD5.Create().ComputeHash(romdata)) + ); } public static readonly ControllerDefinition GbController = new ControllerDefinition