From e24ddc9ebe15b4fe48d0f5f180af1579db431297 Mon Sep 17 00:00:00 2001 From: YoshiRulz Date: Sun, 21 Jun 2020 12:11:49 +1000 Subject: [PATCH] Finish renaming floats to axes --- .../inputAdapters/BitwiseAdapters.cs | 6 ++--- .../movie/bk2/Bk2Controller.cs | 2 +- .../movie/interfaces/ILogEntryGenerator.cs | 2 +- .../movie/tasproj/TasMovie.cs | 2 +- .../CustomControls/InputRoll/ColumnType.cs | 2 +- src/BizHawk.Client.EmuHawk/MainForm.cs | 2 +- .../tools/Lua/Libraries/TAStudioLuaLibrary.cs | 8 +++---- .../tools/Macros/MovieZone.cs | 6 ++--- .../tools/TAStudio/TAStudio.Designer.cs | 20 ++++++++--------- .../tools/TAStudio/TAStudio.ListView.cs | 22 +++++++++---------- .../tools/TAStudio/TAStudio.MenuItems.cs | 6 ++--- .../tools/TAStudio/TAStudio.cs | 6 ++--- .../tools/TAStudio/TAStudioClipboard.cs | 4 ++-- .../controls/VirtualPadTargetScreen.cs | 2 +- src/BizHawk.Emulation.Common/Extensions.cs | 4 ++-- .../Consoles/Nintendo/NES/NES.Core.cs | 2 +- .../Client.Common/Movie/LogGeneratorTests.cs | 6 ++--- 17 files changed, 51 insertions(+), 51 deletions(-) diff --git a/src/BizHawk.Client.Common/inputAdapters/BitwiseAdapters.cs b/src/BizHawk.Client.Common/inputAdapters/BitwiseAdapters.cs index fac9b1f2c7..9ab08e11ea 100644 --- a/src/BizHawk.Client.Common/inputAdapters/BitwiseAdapters.cs +++ b/src/BizHawk.Client.Common/inputAdapters/BitwiseAdapters.cs @@ -16,7 +16,7 @@ namespace BizHawk.Client.Common return false; } - // pass floats solely from the original source + // pass axes solely from the original source // this works in the code because SourceOr is the autofire controller public int AxisValue(string name) => Source.AxisValue(name); @@ -38,7 +38,7 @@ namespace BizHawk.Client.Common return false; } - // pass floats solely from the original source + // pass axes solely from the original source // this works in the code because SourceOr is the autofire controller public int AxisValue(string name) => Source.AxisValue(name); @@ -56,7 +56,7 @@ namespace BizHawk.Client.Common | (SourceOr?.IsPressed(button) ?? false); } - // pass floats solely from the original source + // pass axes solely from the original source // this works in the code because SourceOr is the autofire controller public int AxisValue(string name) => Source.AxisValue(name); diff --git a/src/BizHawk.Client.Common/movie/bk2/Bk2Controller.cs b/src/BizHawk.Client.Common/movie/bk2/Bk2Controller.cs index 166e4487bc..d472862570 100644 --- a/src/BizHawk.Client.Common/movie/bk2/Bk2Controller.cs +++ b/src/BizHawk.Client.Common/movie/bk2/Bk2Controller.cs @@ -66,7 +66,7 @@ namespace BizHawk.Client.Common _myBoolButtons[button] = controller.IsSticky(button); } - // float controls don't have sticky logic, so latch default value + // axes don't have sticky logic, so latch default value for (int i = 0; i < Definition.AxisControls.Count; i++) { _myAxisControls[Definition.AxisControls[i]] = Definition.AxisRanges[i].Mid; diff --git a/src/BizHawk.Client.Common/movie/interfaces/ILogEntryGenerator.cs b/src/BizHawk.Client.Common/movie/interfaces/ILogEntryGenerator.cs index d40c7666f6..d7558f37f9 100644 --- a/src/BizHawk.Client.Common/movie/interfaces/ILogEntryGenerator.cs +++ b/src/BizHawk.Client.Common/movie/interfaces/ILogEntryGenerator.cs @@ -31,7 +31,7 @@ namespace BizHawk.Client.Common bool IsEmpty { get; } /// - /// Gets an input log entry that is considered empty. (booleans will be false, floats will be 0) + /// Gets an input log entry that is considered empty. (booleans will be false, axes will be 0) /// string EmptyEntry { get; } } diff --git a/src/BizHawk.Client.Common/movie/tasproj/TasMovie.cs b/src/BizHawk.Client.Common/movie/tasproj/TasMovie.cs index 0660a6fee4..59041ccfb9 100644 --- a/src/BizHawk.Client.Common/movie/tasproj/TasMovie.cs +++ b/src/BizHawk.Client.Common/movie/tasproj/TasMovie.cs @@ -124,7 +124,7 @@ namespace BizHawk.Client.Common private (int Frame, IMovieController Controller) _displayCache = (-1, new Bk2Controller("", NullController.Instance.Definition)); /// - /// Returns the mnemonic value for boolean buttons, and actual value for floats, + /// Returns the mnemonic value for boolean buttons, and actual value for axes, /// for a given frame and button. /// public string DisplayValue(int frame, string buttonName) diff --git a/src/BizHawk.Client.EmuHawk/CustomControls/InputRoll/ColumnType.cs b/src/BizHawk.Client.EmuHawk/CustomControls/InputRoll/ColumnType.cs index b0fb0ce845..4e5fac6af6 100644 --- a/src/BizHawk.Client.EmuHawk/CustomControls/InputRoll/ColumnType.cs +++ b/src/BizHawk.Client.EmuHawk/CustomControls/InputRoll/ColumnType.cs @@ -5,6 +5,6 @@ /// public enum ColumnType { - Boolean, Float, Text, Image + Boolean, Axis, Text, Image } } diff --git a/src/BizHawk.Client.EmuHawk/MainForm.cs b/src/BizHawk.Client.EmuHawk/MainForm.cs index 5fb04e3376..bf53eb9ee7 100644 --- a/src/BizHawk.Client.EmuHawk/MainForm.cs +++ b/src/BizHawk.Client.EmuHawk/MainForm.cs @@ -991,7 +991,7 @@ namespace BizHawk.Client.EmuHawk } } // foreach event - //also handle floats + //also handle axes //we'll need to isolate the mouse coordinates so we can translate them KeyValuePair? mouseX = null, mouseY = null; foreach (var f in Input.Instance.GetAxisValues()) diff --git a/src/BizHawk.Client.EmuHawk/tools/Lua/Libraries/TAStudioLuaLibrary.cs b/src/BizHawk.Client.EmuHawk/tools/Lua/Libraries/TAStudioLuaLibrary.cs index e6c8f3e630..7e5762a826 100644 --- a/src/BizHawk.Client.EmuHawk/tools/Lua/Libraries/TAStudioLuaLibrary.cs +++ b/src/BizHawk.Client.EmuHawk/tools/Lua/Libraries/TAStudioLuaLibrary.cs @@ -47,7 +47,7 @@ namespace BizHawk.Client.EmuHawk private enum InputChangeTypes { Bool, - Float + Axis } public class TastudioBranchInfo @@ -215,7 +215,7 @@ namespace BizHawk.Client.EmuHawk if (Tastudio.CurrentTasMovie.GetAxisState(frame, button) != (int) value) // Check if the button state is not already in the state the user set in the lua script { newChange.Type = LuaChangeTypes.InputChange; - newChange.InputType = InputChangeTypes.Float; + newChange.InputType = InputChangeTypes.Axis; newChange.Frame = frame; newChange.Button = button; newChange.ValueAxis = (int) value; @@ -226,7 +226,7 @@ namespace BizHawk.Client.EmuHawk else { newChange.Type = LuaChangeTypes.InputChange; - newChange.InputType = InputChangeTypes.Float; + newChange.InputType = InputChangeTypes.Axis; newChange.Frame = frame; newChange.Button = button; newChange.ValueAxis = (int) value; @@ -287,7 +287,7 @@ namespace BizHawk.Client.EmuHawk case InputChangeTypes.Bool: Tastudio.CurrentTasMovie.SetBoolState(_changeList[i].Frame, _changeList[i].Button, _changeList[i].ValueBool); break; - case InputChangeTypes.Float: + case InputChangeTypes.Axis: Tastudio.CurrentTasMovie.SetAxisState(_changeList[i].Frame, _changeList[i].Button, _changeList[i].ValueAxis); break; } diff --git a/src/BizHawk.Client.EmuHawk/tools/Macros/MovieZone.cs b/src/BizHawk.Client.EmuHawk/tools/Macros/MovieZone.cs index efd49b7aac..e2b080e803 100644 --- a/src/BizHawk.Client.EmuHawk/tools/Macros/MovieZone.cs +++ b/src/BizHawk.Client.EmuHawk/tools/Macros/MovieZone.cs @@ -297,11 +297,11 @@ namespace BizHawk.Client.EmuHawk foreach (string name in latching.Definition.AxisControls) { - var sFloat = source.AxisValue(name); + var axisValue = source.AxisValue(name); int indexRange = source.Definition.AxisControls.IndexOf(name); - if (sFloat == source.Definition.AxisRanges[indexRange].Mid) + if (axisValue == source.Definition.AxisRanges[indexRange].Mid) { - latching.SetAxis(name, sFloat); + latching.SetAxis(name, axisValue); } } } diff --git a/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.Designer.cs b/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.Designer.cs index dbfbbe84b4..a0007b2f4f 100644 --- a/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.Designer.cs +++ b/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.Designer.cs @@ -92,7 +92,7 @@ this.AutoadjustInputMenuItem = new System.Windows.Forms.ToolStripMenuItem(); this.applyPatternToPaintedInputToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); this.onlyOnAutoFireColumnsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); - this.SingleClickFloatEditMenuItem = new System.Windows.Forms.ToolStripMenuItem(); + this.SingleClickAxisEditMenuItem = new System.Windows.Forms.ToolStripMenuItem(); this.UseInputKeysItem = new System.Windows.Forms.ToolStripMenuItem(); this.toolStripSeparator4 = new System.Windows.Forms.ToolStripSeparator(); this.BindMarkersToInputMenuItem = new System.Windows.Forms.ToolStripMenuItem(); @@ -619,7 +619,7 @@ this.AutoadjustInputMenuItem, this.applyPatternToPaintedInputToolStripMenuItem, this.onlyOnAutoFireColumnsToolStripMenuItem, - this.SingleClickFloatEditMenuItem, + this.SingleClickAxisEditMenuItem, this.UseInputKeysItem, this.toolStripSeparator4, this.BindMarkersToInputMenuItem, @@ -732,14 +732,14 @@ this.onlyOnAutoFireColumnsToolStripMenuItem.Size = new System.Drawing.Size(244, 22); this.onlyOnAutoFireColumnsToolStripMenuItem.Text = "Only on Auto-Fire columns"; // - // SingleClickFloatEditMenuItem + // SingleClickAxisEditMenuItem // - this.SingleClickFloatEditMenuItem.Enabled = false; - this.SingleClickFloatEditMenuItem.Name = "SingleClickFloatEditMenuItem"; - this.SingleClickFloatEditMenuItem.Size = new System.Drawing.Size(244, 22); - this.SingleClickFloatEditMenuItem.Text = "Enter Float Edit mode by single click"; - this.SingleClickFloatEditMenuItem.Visible = false; - this.SingleClickFloatEditMenuItem.Click += new System.EventHandler(this.SingleClickFloatEditMenuItem_Click); + this.SingleClickAxisEditMenuItem.Enabled = false; + this.SingleClickAxisEditMenuItem.Name = "SingleClickAxisEditMenuItem"; + this.SingleClickAxisEditMenuItem.Size = new System.Drawing.Size(244, 22); + this.SingleClickAxisEditMenuItem.Text = "Enter Axis Edit mode by single click"; + this.SingleClickAxisEditMenuItem.Visible = false; + this.SingleClickAxisEditMenuItem.Click += new System.EventHandler(this.SingleClickAxisEditMenuItem_Click); // // UseInputKeysItem // @@ -1758,7 +1758,7 @@ private System.Windows.Forms.ToolStripMenuItem BackupPerFileSaveMenuItem; private System.Windows.Forms.ToolStripMenuItem SaveBackupMenuItem; private System.Windows.Forms.ToolStripMenuItem SaveBk2BackupMenuItem; - private System.Windows.Forms.ToolStripMenuItem SingleClickFloatEditMenuItem; + private System.Windows.Forms.ToolStripMenuItem SingleClickAxisEditMenuItem; private System.Windows.Forms.ToolStripMenuItem LoadBranchOnDoubleclickMenuItem; private System.Windows.Forms.ToolStripMenuItem SetFontMenuItem; } diff --git a/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.ListView.cs b/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.ListView.cs index 9a48dcc5e3..52df1061cd 100644 --- a/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.ListView.cs +++ b/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.ListView.cs @@ -15,7 +15,7 @@ namespace BizHawk.Client.EmuHawk { // Input Painting private string _startBoolDrawColumn = ""; - private string _startFloatDrawColumn = ""; + private string _startAxisDrawColumn = ""; private bool _boolPaintState; private int _axisPaintState; private int _axisBackupState; @@ -334,7 +334,7 @@ namespace BizHawk.Client.EmuHawk else if (index < CurrentTasMovie.InputLogLength) { text = CurrentTasMovie.DisplayValue(index, columnName); - if (column.Type == ColumnType.Float) + if (column.Type == ColumnType.Axis) { // feos: this could be cached, but I don't notice any slowdown this way either ControllerDefinition.AxisRange range = ControllerType.AxisRanges @@ -679,10 +679,10 @@ namespace BizHawk.Client.EmuHawk } - if (e.Clicks != 2 && !Settings.SingleClickFloatEdit) + if (e.Clicks != 2 && !Settings.SingleClickAxisEdit) { - CurrentTasMovie.ChangeLog.BeginNewBatch($"Paint Float {buttonName} from frame {frame}"); - _startFloatDrawColumn = buttonName; + CurrentTasMovie.ChangeLog.BeginNewBatch($"Paint Axis {buttonName} from frame {frame}"); + _startAxisDrawColumn = buttonName; } else // Double-click enters axis editing mode { @@ -692,7 +692,7 @@ namespace BizHawk.Client.EmuHawk } else { - CurrentTasMovie.ChangeLog.BeginNewBatch($"Float Edit: {frame}"); + CurrentTasMovie.ChangeLog.BeginNewBatch($"Axis Edit: {frame}"); _axisEditColumn = buttonName; AxisEditRow = frame; _axisTypedValue = ""; @@ -778,7 +778,7 @@ namespace BizHawk.Client.EmuHawk _startCursorDrag = false; _startSelectionDrag = false; _startBoolDrawColumn = ""; - _startFloatDrawColumn = ""; + _startAxisDrawColumn = ""; _paintingMinFrame = -1; TasView.ReleaseCurrentCell(); @@ -1137,7 +1137,7 @@ namespace BizHawk.Client.EmuHawk } } - else if (TasView.IsPaintDown && !string.IsNullOrEmpty(_startFloatDrawColumn)) + else if (TasView.IsPaintDown && !string.IsNullOrEmpty(_startAxisDrawColumn)) { CurrentTasMovie.IsCountingRerecords = false; @@ -1148,15 +1148,15 @@ namespace BizHawk.Client.EmuHawk { if (CurrentTasMovie[frame].Lagged.HasValue && CurrentTasMovie[frame].Lagged.Value) { - setVal = CurrentTasMovie.GetAxisState(i - 1, _startFloatDrawColumn); + setVal = CurrentTasMovie.GetAxisState(i - 1, _startAxisDrawColumn); } else { - setVal = AxisPatterns[ControllerType.AxisControls.IndexOf(_startFloatDrawColumn)].GetNextValue(); + setVal = AxisPatterns[ControllerType.AxisControls.IndexOf(_startAxisDrawColumn)].GetNextValue(); } } - CurrentTasMovie.SetAxisState(i, _startFloatDrawColumn, setVal); // Notice it uses new row, old column, you can only paint across a single column + CurrentTasMovie.SetAxisState(i, _startAxisDrawColumn, setVal); // Notice it uses new row, old column, you can only paint across a single column JumpToGreenzone(); } } diff --git a/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.MenuItems.cs b/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.MenuItems.cs index f995b9a5db..c2fd0ee443 100644 --- a/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.MenuItems.cs +++ b/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.MenuItems.cs @@ -774,7 +774,7 @@ namespace BizHawk.Client.EmuHawk AutosaveAsBk2MenuItem.Checked = Settings.AutosaveAsBk2; AutosaveAsBackupFileMenuItem.Checked = Settings.AutosaveAsBackupFile; BackupPerFileSaveMenuItem.Checked = Settings.BackupPerFileSave; - SingleClickFloatEditMenuItem.Checked = Settings.SingleClickFloatEdit; + SingleClickAxisEditMenuItem.Checked = Settings.SingleClickAxisEdit; OldControlSchemeForBranchesMenuItem.Checked = Settings.OldControlSchemeForBranches; LoadBranchOnDoubleclickMenuItem.Checked = Settings.LoadBranchOnDoubleClick; BindMarkersToInputMenuItem.Checked = CurrentTasMovie.BindMarkersToInput; @@ -889,9 +889,9 @@ namespace BizHawk.Client.EmuHawk onlyOnAutoFireColumnsToolStripMenuItem.Enabled = applyPatternToPaintedInputToolStripMenuItem.Checked; } - private void SingleClickFloatEditMenuItem_Click(object sender, EventArgs e) + private void SingleClickAxisEditMenuItem_Click(object sender, EventArgs e) { - Settings.SingleClickFloatEdit ^= true; + Settings.SingleClickAxisEdit ^= true; } private void BindMarkersToInputMenuItem_Click(object sender, EventArgs e) diff --git a/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.cs b/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.cs index 80f6c2dcdd..35de1c133c 100644 --- a/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.cs +++ b/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.cs @@ -64,7 +64,7 @@ namespace BizHawk.Client.EmuHawk AutosaveAsBk2 = false; AutosaveAsBackupFile = false; BackupPerFileSave = false; - SingleClickFloatEdit = false; + SingleClickAxisEdit = false; OldControlSchemeForBranches = false; LoadBranchOnDoubleClick = true; @@ -89,7 +89,7 @@ namespace BizHawk.Client.EmuHawk public bool AutosaveAsBk2 { get; set; } public bool AutosaveAsBackupFile { get; set; } public bool BackupPerFileSave { get; set; } - public bool SingleClickFloatEdit { get; set; } + public bool SingleClickAxisEdit { get; set; } public bool OldControlSchemeForBranches { get; set; } // branch loading will behave differently depending on the recording mode public bool LoadBranchOnDoubleClick { get; set; } public bool DenoteStatesWithIcons { get; set; } @@ -423,7 +423,7 @@ namespace BizHawk.Client.EmuHawk { var range = ControllerType.AxisRanges [ControllerType.AxisControls.IndexOf(kvp.Key)]; - type = ColumnType.Float; + type = ColumnType.Axis; digits = Math.Max(kvp.Value.Length, range.MaxDigits); } else diff --git a/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudioClipboard.cs b/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudioClipboard.cs index 3c70cd21e4..b30149f35d 100644 --- a/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudioClipboard.cs +++ b/src/BizHawk.Client.EmuHawk/tools/TAStudio/TAStudioClipboard.cs @@ -35,9 +35,9 @@ namespace BizHawk.Client.EmuHawk GlobalWin.InputManager.ButtonOverrideAdapter.SetButton(button, controller.IsPressed(button)); } - foreach (var floatButton in controller.Definition.AxisControls) + foreach (var axisName in controller.Definition.AxisControls) { - GlobalWin.InputManager.ButtonOverrideAdapter.SetAxis(floatButton, controller.AxisValue(floatButton)); + GlobalWin.InputManager.ButtonOverrideAdapter.SetAxis(axisName, controller.AxisValue(axisName)); } return controller; diff --git a/src/BizHawk.Client.EmuHawk/tools/VirtualPads/controls/VirtualPadTargetScreen.cs b/src/BizHawk.Client.EmuHawk/tools/VirtualPads/controls/VirtualPadTargetScreen.cs index 4428c62069..d0cdaf9a15 100644 --- a/src/BizHawk.Client.EmuHawk/tools/VirtualPads/controls/VirtualPadTargetScreen.cs +++ b/src/BizHawk.Client.EmuHawk/tools/VirtualPads/controls/VirtualPadTargetScreen.cs @@ -14,7 +14,7 @@ namespace BizHawk.Client.EmuHawk private bool _isProgrammicallyChangingNumerics; private bool _isDragging; private bool _readonly; - private bool _isSet; // The tool has to keep track of this because there is currently no way to know if a float button is being autoheld or just held + private bool _isSet; // The tool has to keep track of this because there is currently no way to know if an axis is being autoheld or just held private int? _overrideX; private int? _overrideY; diff --git a/src/BizHawk.Emulation.Common/Extensions.cs b/src/BizHawk.Emulation.Common/Extensions.cs index 9f6e41ba3c..17b0edad12 100644 --- a/src/BizHawk.Emulation.Common/Extensions.cs +++ b/src/BizHawk.Emulation.Common/Extensions.cs @@ -331,9 +331,9 @@ namespace BizHawk.Emulation.Common } /// - /// See ToBoolButtonNameList(). Works the same except with float controls + /// See ToBoolButtonNameList(). Works the same except with axes /// - public static List ToFloatControlNameList(this IController controller, int? controllerNum = null) + public static List ToAxisControlNameList(this IController controller, int? controllerNum = null) { return ToControlNameList(controller.Definition.AxisControls, controllerNum); } diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/NES.Core.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/NES.Core.cs index 07bbb73caf..81070fe682 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/NES.Core.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/NES.Core.cs @@ -159,7 +159,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES } } - // Add in the reset timing float control for subneshawk + // Add in the reset timing axis for subneshawk if (using_reset_timing && ControllerDefinition.AxisControls.Count == 0) { ControllerDefinition.AxisControls.Add("Reset Cycle"); diff --git a/src/BizHawk.Tests/Client.Common/Movie/LogGeneratorTests.cs b/src/BizHawk.Tests/Client.Common/Movie/LogGeneratorTests.cs index 44ef93ef5f..05f51e2627 100644 --- a/src/BizHawk.Tests/Client.Common/Movie/LogGeneratorTests.cs +++ b/src/BizHawk.Tests/Client.Common/Movie/LogGeneratorTests.cs @@ -11,7 +11,7 @@ namespace BizHawk.Common.Tests.Client.Common.Movie public class LogGeneratorTests { private SimpleController _boolController = null!; - private SimpleController _floatController = null!; + private SimpleController _axisController = null!; [TestInitialize] public void Initializer() @@ -21,7 +21,7 @@ namespace BizHawk.Common.Tests.Client.Common.Movie Definition = new ControllerDefinition { BoolButtons = { "A" } } }; - _floatController = new SimpleController + _axisController = new SimpleController { Definition = new ControllerDefinition().AddXYPair("Stick{0}", AxisPairOrientation.RightAndUp, 0, 100, 200) }; @@ -65,7 +65,7 @@ namespace BizHawk.Common.Tests.Client.Common.Movie [TestMethod] public void GenerateLogEntry_Floats() { - var lg = new Bk2LogEntryGenerator("NES", _floatController); + var lg = new Bk2LogEntryGenerator("NES", _axisController); var actual = lg.GenerateLogEntry(); Assert.AreEqual("| 0, 0,|", actual); }