Merge pull request #673 from MrCheeze/master
Fix SNES trace logging to not lose information
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commit
e2408d77c5
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@ -1,4 +1,4 @@
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//TODO - add serializer (?)
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//TODO - add serializer (?)
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//http://wiki.superfamicom.org/snes/show/Backgrounds
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@ -394,13 +394,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
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void snes_trace(string msg)
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{
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// TODO: get them out of the core split up and remove this hackery
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string splitStr = "[";
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if (!msg.Contains('['))
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{
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splitStr = "A:";
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}
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string splitStr = "A:";
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var split = msg.Split(new[] {splitStr }, StringSplitOptions.None);
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var split = msg.Split(new[] {splitStr }, 2, StringSplitOptions.None);
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Tracer.Put(new TraceInfo
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{
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