fix script
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9a5a75e5bb
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e214b7dc33
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@ -130,8 +130,8 @@ function Collision()
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local wy1 = ToSigned16(getr("M68K D5") & 0xFFFF) - ycam
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local wy1 = ToSigned16(getr("M68K D5") & 0xFFFF) - ycam
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local wx2 = ToSigned16(getr("M68K D6") & 0xFFFF) - xcam
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local wx2 = ToSigned16(getr("M68K D6") & 0xFFFF) - xcam
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local wy2 = ToSigned16(getr("M68K D7") & 0xFFFF) - ycam
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local wy2 = ToSigned16(getr("M68K D7") & 0xFFFF) - ycam
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local damage = rw(a6 + 0x12)
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local id = rw(a6 + 2)
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local id = rw(a6 + 2)
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local damage = rw(a6 + 0x12)
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-- text(wx2 + 2, wy1 + 1, string.format("%X",a6))
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-- text(wx2 + 2, wy1 + 1, string.format("%X",a6))
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if (damage == 0) then
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if (damage == 0) then
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damage = rw(a0 + 0x34)
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damage = rw(a0 + 0x34)
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@ -214,7 +214,7 @@ function Objects()
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local ysub = rb (base+0x44)
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local ysub = rb (base+0x44)
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local hp = rw (base+0x52)
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local hp = rw (base+0x52)
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local ptr2 = rl (ptr1+0x2A)
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local ptr2 = rl (ptr1+0x2A)
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local code = rw (ptr2)
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-- local code = rw (ptr2)
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if base > 0 then
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if base > 0 then
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if ptr2 == 0x27DEE -- helicopter black
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if ptr2 == 0x27DEE -- helicopter black
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or ptr2 == 0x27F9C -- helicopter red
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or ptr2 == 0x27F9C -- helicopter red
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@ -295,7 +295,7 @@ function ItemPrediction()
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local RNG = RNGroll(RNG1, RNG2)
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local RNG = RNGroll(RNG1, RNG2)
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local RNG = RNGroll(RNG[1], RNG[2])
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local RNG = RNGroll(RNG[1], RNG[2])
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local item = PredictItem(RNG[1])
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local item = PredictItem(RNG[1])
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gui.text(0, 70, string.format("%2X", item),"yellow")
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gui.text(0, 170, string.format("%2X", item),"yellow")
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end
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end
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function Main()
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function Main()
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@ -328,7 +328,7 @@ function Main()
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PlayerPos()
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PlayerPos()
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Objects()
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Objects()
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if rb(0xFFFFF6) == 50 then
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if rb(0xFFFFF6) == 50 then
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line( 34, 42, SpawnX, SpawnY, 0x00FF00 + SpawnOpac << 24)
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line( 34, 42, SpawnX, SpawnY, 0x00FF00 + (SpawnOpac << 24))
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text( 4, 35, string.format("Obj: %d", SpawnCount),"green")
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text( 4, 35, string.format("Obj: %d", SpawnCount),"green")
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text( 4, 43, string.format("%d %d %d", Enemies, Items, Hearts/2))
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text( 4, 43, string.format("%d %d %d", Enemies, Items, Hearts/2))
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end
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end
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