add mapper038: "Crime Busters (Unl).nes" boots but the game requires zapper...
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@ -152,6 +152,7 @@
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<Compile Include="Consoles\Nintendo\NES\Boards\JALECO_JF_19.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\JALECO_JF_19.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\JALECO_SS8806.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\JALECO_SS8806.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper015.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper015.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper038.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper045.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper045.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper057.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper057.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper058.cs" />
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<Compile Include="Consoles\Nintendo\NES\Boards\Mapper058.cs" />
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@ -0,0 +1,76 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Emulation.Consoles.Nintendo
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{
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// Crime Busters (Brazil) (Unl)
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public class Mapper038 : NES.NESBoardBase
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{
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//configuraton
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int prg_mask, chr_mask;
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//state
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int prg, chr;
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public override bool Configure(NES.EDetectionOrigin origin)
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{
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switch (Cart.board_type)
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{
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case "MAPPER038":
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case "UNL-PCI556":
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break;
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default:
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return false;
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}
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AssertPrg(128);
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AssertChr(32);
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AssertVram(0);
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AssertWram(0);
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prg_mask = Cart.prg_size / 32 - 1;
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chr_mask = Cart.chr_size / 8 - 1;
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SetMirrorType(Cart.pad_h, Cart.pad_v);
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return true;
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}
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public override byte ReadPRG(int addr)
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{
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return ROM[addr + (prg << 15)];
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}
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public override byte ReadPPU(int addr)
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{
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if (addr < 0x2000)
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{
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return VROM[addr + (chr << 13)];
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}
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else return base.ReadPPU(addr);
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}
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void writereg(byte value)
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{
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prg = value & 3 & prg_mask;
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chr = (value >> 2) & 3 & chr_mask;
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}
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// the standard way to access this register is at 7000:7fff, but due to
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// hardware design, f000:ffff also works
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public override void WritePRG(int addr, byte value)
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{
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//if ((addr & 0x7000) == 0x7000)
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// writereg(value);
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}
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public override void WriteWRAM(int addr, byte value)
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{
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if ((addr & 0x1000) == 0x1000)
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writereg(value);
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}
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public override void SyncState(Serializer ser)
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{
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base.SyncState(ser);
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ser.Sync("chr", ref chr);
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ser.Sync("prg", ref prg);
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}
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}
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}
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