Move BinaryQuickSerializer from Emulation.Common to Common

This commit is contained in:
adelikat 2017-05-01 17:26:39 -05:00
parent ffd743cac7
commit e1750bdce9
4 changed files with 223 additions and 227 deletions

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@ -8,9 +8,7 @@ using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.InteropServices;
using BizHawk.Common;
namespace BizHawk.Emulation.Common
namespace BizHawk.Common
{
// fields are serialized/deserialized in their memory order as reported by Marshal.OffsetOf
// to do anything useful, passed targets should be [StructLayout.Sequential] or [StructLayout.Explicit]

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@ -87,6 +87,7 @@
<Link>VersionInfo.cs</Link>
</Compile>
<Compile Include="AWEMemoryStream.cs" />
<Compile Include="BinaryQuickSerializer.cs" />
<Compile Include="Bit.cs" />
<Compile Include="BitReverse.cs" />
<Compile Include="Buffer.cs" />

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@ -104,7 +104,6 @@
<Compile Include="Base Implementations\NullVideo.cs" />
<Compile Include="Base Implementations\SimpleSyncSoundProvider.cs" />
<Compile Include="Base Implementations\TraceBuffer.cs" />
<Compile Include="BinaryQuickSerializer.cs" />
<Compile Include="BizInvoke\BizInvoker.cs" />
<Compile Include="BizInvoke\DynamicLibraryImportResolver.cs" />
<Compile Include="Base Implementations\CodeDataLog.cs" />

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@ -1,10 +1,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using Newtonsoft.Json;
using BizHawk.Common;
using BizHawk.Emulation.Common;
using System.Runtime.InteropServices;