remove some DGB/GB3x/GB4x remnants
This commit is contained in:
parent
83a5632759
commit
e0ffd45983
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@ -78,13 +78,13 @@
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=CRC/@EntryIndexedValue">CRC</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=CRC/@EntryIndexedValue">CRC</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DB/@EntryIndexedValue">DB</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DB/@EntryIndexedValue">DB</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DC/@EntryIndexedValue">DC</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DC/@EntryIndexedValue">DC</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DGB/@EntryIndexedValue">DGB</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DMG/@EntryIndexedValue">DMG</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DMG/@EntryIndexedValue">DMG</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DS/@EntryIndexedValue">DS</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DS/@EntryIndexedValue">DS</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DX/@EntryIndexedValue">DX</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DX/@EntryIndexedValue">DX</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GB/@EntryIndexedValue">GB</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GB/@EntryIndexedValue">GB</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GBA/@EntryIndexedValue">GBA</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GBA/@EntryIndexedValue">GBA</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GBC/@EntryIndexedValue">GBC</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GBC/@EntryIndexedValue">GBC</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GBL/@EntryIndexedValue">GBL</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GG/@EntryIndexedValue">GG</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GG/@EntryIndexedValue">GG</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GPGX/@EntryIndexedValue">GPGX</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GPGX/@EntryIndexedValue">GPGX</s:String>
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@ -189,7 +189,7 @@ namespace BizHawk.DATTool
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PCFX,
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PCFX,
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PCECD,
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PCECD,
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GB,
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GB,
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DGB,
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GBL,
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AppleII,
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AppleII,
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C64,
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C64,
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ZXSpectrum,
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ZXSpectrum,
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@ -215,8 +215,6 @@ namespace BizHawk.DATTool
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NGP,
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NGP,
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ChannelF,
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ChannelF,
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VEC,
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VEC,
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GB3x,
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GB4x,
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O2,
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O2,
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MSX,
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MSX,
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NDS
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NDS
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@ -135,9 +135,9 @@
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<Compile Update="config/GB/ColorChooserForm.cs" SubType="Form" />
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<Compile Update="config/GB/ColorChooserForm.cs" SubType="Form" />
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<Compile Update="config/GB/ColorChooserForm.Designer.cs" DependentUpon="ColorChooserForm.cs" />
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<Compile Update="config/GB/ColorChooserForm.Designer.cs" DependentUpon="ColorChooserForm.cs" />
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<EmbeddedResource Update="config/GB/ColorChooserForm.resx" DependentUpon="ColorChooserForm.cs" />
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<EmbeddedResource Update="config/GB/ColorChooserForm.resx" DependentUpon="ColorChooserForm.cs" />
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<Compile Update="config/GB/DGBPrefs.cs" SubType="Form" />
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<Compile Update="config\GB\GBLPrefs.cs" SubType="Form" />
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<Compile Update="config/GB/DGBPrefs.Designer.cs" DependentUpon="DGBPrefs.cs" />
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<Compile Update="config\GB\GBLPrefs.Designer.cs" DependentUpon="GBLPrefs.cs" />
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<EmbeddedResource Update="config/GB/DGBPrefs.resx" DependentUpon="DGBPrefs.cs" />
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<EmbeddedResource Update="config\GB\GBLPrefs.resx" DependentUpon="GBLPrefs.cs" />
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<Compile Update="config/GB/GBPrefControl.cs" SubType="UserControl" />
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<Compile Update="config/GB/GBPrefControl.cs" SubType="UserControl" />
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<Compile Update="config/GB/GBPrefControl.Designer.cs" DependentUpon="GBPrefControl.cs" />
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<Compile Update="config/GB/GBPrefControl.Designer.cs" DependentUpon="GBPrefControl.cs" />
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<EmbeddedResource Update="config/GB/GBPrefControl.resx" DependentUpon="GBPrefControl.cs" />
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<EmbeddedResource Update="config/GB/GBPrefControl.resx" DependentUpon="GBPrefControl.cs" />
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@ -1749,7 +1749,7 @@ namespace BizHawk.Client.EmuHawk
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{
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{
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if (Emulator is GambatteLink gambatte)
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if (Emulator is GambatteLink gambatte)
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{
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{
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DGBPrefs.DoDGBPrefsDialog(this, Config, Game, MovieSession, gambatte);
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GBLPrefs.DoGBLPrefsDialog(this, Config, Game, MovieSession, gambatte);
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}
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}
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}
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}
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@ -1,6 +1,6 @@
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namespace BizHawk.Client.EmuHawk
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namespace BizHawk.Client.EmuHawk
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{
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{
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partial class DGBPrefs
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partial class GBLPrefs
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{
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{
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/// <summary>
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/// <summary>
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/// Required designer variable.
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/// Required designer variable.
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@ -163,7 +163,7 @@
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this.buttonOK.Text = "OK";
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this.buttonOK.Text = "OK";
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this.buttonOK.UseVisualStyleBackColor = true;
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this.buttonOK.UseVisualStyleBackColor = true;
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//
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//
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// DGBPrefs
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// GBLPrefs
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//
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//
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this.AcceptButton = this.buttonOK;
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this.AcceptButton = this.buttonOK;
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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@ -173,7 +173,7 @@
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this.Controls.Add(this.buttonOK);
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this.Controls.Add(this.buttonOK);
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this.Controls.Add(this.buttonCancel);
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this.Controls.Add(this.buttonCancel);
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this.Controls.Add(this.tabControl1);
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this.Controls.Add(this.tabControl1);
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this.Name = "DGBPrefs";
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this.Name = "GBLPrefs";
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this.Text = "Gameboy Link Settings";
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this.Text = "Gameboy Link Settings";
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this.tabControl1.ResumeLayout(false);
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this.tabControl1.ResumeLayout(false);
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this.tabPage1.ResumeLayout(false);
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this.tabPage1.ResumeLayout(false);
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@ -5,7 +5,7 @@ using BizHawk.Emulation.Cores.Nintendo.Gameboy;
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namespace BizHawk.Client.EmuHawk
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namespace BizHawk.Client.EmuHawk
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{
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{
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public partial class DGBPrefs : Form, IDialogParent
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public partial class GBLPrefs : Form, IDialogParent
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{
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{
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private readonly Config _config;
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private readonly Config _config;
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private readonly IGameInfo _game;
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private readonly IGameInfo _game;
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@ -13,7 +13,7 @@ namespace BizHawk.Client.EmuHawk
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public IDialogController DialogController { get; }
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public IDialogController DialogController { get; }
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private DGBPrefs(IDialogController dialogController, Config config, IGameInfo game, IMovieSession movieSession)
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private GBLPrefs(IDialogController dialogController, Config config, IGameInfo game, IMovieSession movieSession)
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{
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{
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_config = config;
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_config = config;
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_game = game;
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_game = game;
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@ -48,12 +48,12 @@ namespace BizHawk.Client.EmuHawk
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private bool SyncSettingsChanged => gbPrefControl1.SyncSettingsChanged || gbPrefControl2.SyncSettingsChanged || gbPrefControl3.SyncSettingsChanged || gbPrefControl4.SyncSettingsChanged;
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private bool SyncSettingsChanged => gbPrefControl1.SyncSettingsChanged || gbPrefControl2.SyncSettingsChanged || gbPrefControl3.SyncSettingsChanged || gbPrefControl4.SyncSettingsChanged;
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public static void DoDGBPrefsDialog(IMainFormForConfig mainForm, Config config, IGameInfo game, IMovieSession movieSession, GambatteLink gambatte)
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public static void DoGBLPrefsDialog(IMainFormForConfig mainForm, Config config, IGameInfo game, IMovieSession movieSession, GambatteLink gambatte)
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{
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{
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var s = gambatte.GetSettings();
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var s = gambatte.GetSettings();
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var ss = gambatte.GetSyncSettings();
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var ss = gambatte.GetSyncSettings();
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using var dlg = new DGBPrefs(mainForm.DialogController, config, game, movieSession);
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using var dlg = new GBLPrefs(mainForm.DialogController, config, game, movieSession);
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dlg.PutSettings(s, ss);
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dlg.PutSettings(s, ss);
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dlg.gbPrefControl1.ColorGameBoy = gambatte.IsCGBMode(0);
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dlg.gbPrefControl1.ColorGameBoy = gambatte.IsCGBMode(0);
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@ -11,12 +11,12 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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{
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{
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public void SaveStateText(TextWriter writer)
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public void SaveStateText(TextWriter writer)
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{
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{
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ser.Serialize(writer, new DGBSerialized(this));
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ser.Serialize(writer, new GBLSerialized(this));
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}
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}
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public void LoadStateText(TextReader reader)
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public void LoadStateText(TextReader reader)
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{
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{
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var s = (DGBSerialized)ser.Deserialize(reader, typeof(DGBSerialized));
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var s = (GBLSerialized)ser.Deserialize(reader, typeof(GBLSerialized));
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if (s.NumCores != _numCores)
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if (s.NumCores != _numCores)
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{
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{
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throw new InvalidOperationException("Core number mismatch!");
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throw new InvalidOperationException("Core number mismatch!");
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@ -86,7 +86,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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private readonly JsonSerializer ser = new JsonSerializer { Formatting = Formatting.Indented };
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private readonly JsonSerializer ser = new JsonSerializer { Formatting = Formatting.Indented };
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private class DGBSerialized
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private class GBLSerialized
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{
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{
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public int NumCores;
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public int NumCores;
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public TextState<Gameboy.TextStateData>[] LinkedStates;
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public TextState<Gameboy.TextStateData>[] LinkedStates;
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@ -103,7 +103,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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public bool LinkSpaced;
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public bool LinkSpaced;
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public bool LinkSpaceSignal;
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public bool LinkSpaceSignal;
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public DGBSerialized(GambatteLink linkcore)
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public GBLSerialized(GambatteLink linkcore)
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{
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{
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if (linkcore == null)
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if (linkcore == null)
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{
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{
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