small correction to previous commit
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@ -85,6 +85,7 @@ namespace MDFN_IEN_WSWAN
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oldbuttons = buttons;
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oldbuttons = buttons;
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memory.WSButtonStatus = rotate ? RotateButtons(buttons) : buttons;
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memory.WSButtonStatus = rotate ? RotateButtons(buttons) : buttons;
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memory.WSButtonStatus &= 0x3ff; // mask out "rotate" bit and other unused bits
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memory.Lagged = true;
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memory.Lagged = true;
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while (!gfx.ExecuteLine(surface, novideo))
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while (!gfx.ExecuteLine(surface, novideo))
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{
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{
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