N64 - fix bug where all controllers were being set to the default buttons, for anyone who used bizhawk since impelmenting N64 buttons will have all the controller buttons saved, will need to clear them out
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@ -1400,20 +1400,20 @@ namespace BizHawk.MultiClient
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public class N64ButtonsTemplate : iControllerConfigObject
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{
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public string DPadU = "UpArrow, X1 DpadUp, X1 LStickUp";
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public string DPadD = "DownArrow, X1 DpadDown, X1 LStickDown";
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public string DPadL = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
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public string DPadR = "RightArrow, X1 DpadRight, X1 LStickRight";
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public string Start = "V, X1 Start";
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public string Z = "Z, X1 A";
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public string B = "X, X1 X";
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public string A = "C";
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public string CUp = "NumberPad8, J1 RotationZ-";
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public string CDown = "NumberPad2, J1 RoationZ+";
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public string CLeft = "NumberPad4, J1 Z-";
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public string CRight = "NumberPad6, J1 Z+";
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public string L = "D";
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public string R = "F";
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public string DPadU = "";
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public string DPadD = "";
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public string DPadL = "";
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public string DPadR = "";
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public string Start = "";
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public string Z = "";
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public string B = "";
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public string A = "";
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public string CUp = "";
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public string CDown = "";
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public string CLeft = "";
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public string CRight = "";
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public string L = "";
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public string R = "";
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public bool Enabled = false;
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@ -1428,6 +1428,21 @@ namespace BizHawk.MultiClient
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public void SetDefaults()
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{
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DPadU = "UpArrow, X1 DpadUp, X1 LStickUp";
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DPadD = "DownArrow, X1 DpadDown, X1 LStickDown";
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DPadL = "LeftArrow, X1 DpadLeft, X1 LStickLeft";
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DPadR = "RightArrow, X1 DpadRight, X1 LStickRight";
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Start = "V, X1 Start";
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Z = "Z, X1 A";
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B = "X, X1 X";
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A = "C";
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CUp = "NumberPad8, J1 RotationZ-";
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CDown = "NumberPad2, J1 RoationZ+";
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CLeft = "NumberPad4, J1 Z-";
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CRight = "NumberPad6, J1 Z+";
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L = "D";
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R = "F";
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Enabled = true;
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}
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}
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