Split path to fork in project dependency tree
Emulation.Common does not depend on Emulation.DiscSystem, but Emulation.Cores still depends on both
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@ -6,7 +6,7 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" PrivateAssets="All" />
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<ProjectReference Include="$(SolutionDir)BizHawk.Emulation.DiscSystem/BizHawk.Emulation.DiscSystem.csproj" />
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<ProjectReference Include="$(SolutionDir)BizHawk.Common/BizHawk.Common.csproj" />
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<Compile Include="$(SolutionDir)Version/svnrev.cs" />
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<Compile Include="$(SolutionDir)Version/VersionInfo.cs" />
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</ItemGroup>
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@ -12,6 +12,7 @@
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<Reference Include="Virtu" HintPath="$(SolutionDir)References/Virtu.dll" Private="true" />
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<ProjectReference Include="$(SolutionDir)BizHawk.BizInvoke/BizHawk.BizInvoke.csproj" />
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<ProjectReference Include="$(SolutionDir)BizHawk.Emulation.Common/BizHawk.Emulation.Common.csproj" />
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<ProjectReference Include="$(SolutionDir)BizHawk.Emulation.DiscSystem/BizHawk.Emulation.DiscSystem.csproj" />
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<Compile Include="$(SolutionDir)Version/svnrev.cs" />
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<Compile Include="$(SolutionDir)Version/VersionInfo.cs" />
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<EmbeddedResource Include="Resources/**/*" />
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