diff --git a/BizHawk.Emulation/Consoles/Nintendo/NES/Core.cs b/BizHawk.Emulation/Consoles/Nintendo/NES/Core.cs index 116a86b0a6..58fa7b1620 100644 --- a/BizHawk.Emulation/Consoles/Nintendo/NES/Core.cs +++ b/BizHawk.Emulation/Consoles/Nintendo/NES/Core.cs @@ -132,8 +132,6 @@ namespace BizHawk.Emulation.Consoles.Nintendo bool resetSignal; public void FrameAdvance(bool render, bool rendersound) { - videoProvider.FillFrameBuffer(); - lagged = true; if (resetSignal) { @@ -155,6 +153,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo } else islag = false; + + videoProvider.FillFrameBuffer(); } //PAL: