update nonfunctional bsnes links

This commit is contained in:
Morilli 2022-03-31 13:59:59 +02:00
parent 672ad1579b
commit db7d72be91
2 changed files with 4 additions and 4 deletions

View File

@ -8,7 +8,7 @@ using BizHawk.Emulation.Cores.Components.W65816;
namespace BizHawk.Emulation.Cores.Nintendo.BSNES namespace BizHawk.Emulation.Cores.Nintendo.BSNES
{ {
[PortedCore(CoreNames.Bsnes115, "bsnes team", "v115+", "https://bsnes.dev")] [PortedCore(CoreNames.Bsnes115, "bsnes team", "v115+", "https://github.com/bsnes-emu/bsnes")]
[ServiceNotApplicable(new[] { typeof(IDriveLight) })] [ServiceNotApplicable(new[] { typeof(IDriveLight) })]
public unsafe partial class BsnesCore : IEmulator, IDebuggable, IVideoProvider, ISaveRam, IStatable, IInputPollable, IRegionable, ISettable<BsnesCore.SnesSettings, BsnesCore.SnesSyncSettings> public unsafe partial class BsnesCore : IEmulator, IDebuggable, IVideoProvider, ISaveRam, IStatable, IInputPollable, IRegionable, ISettable<BsnesCore.SnesSettings, BsnesCore.SnesSyncSettings>
{ {

View File

@ -11,13 +11,13 @@ using BizHawk.Emulation.Cores.Components.W65816;
// http://wiki.superfamicom.org/snes/show/Backgrounds // http://wiki.superfamicom.org/snes/show/Backgrounds
// TODO // TODO
// libsnes needs to be modified to support multiple instances - THIS IS NECESSARY - or else loading one game and then another breaks things // libsnes needs to be modified to support multiple instances - THIS IS NECESSARY - or else loading one game and then another breaks things
// edit - this is a lot of work // edit - this is a lot of work
// wrap dll code around some kind of library-accessing interface so that it doesn't malfunction if the dll is unavailable // wrap dll code around some kind of library-accessing interface so that it doesn't malfunction if the dll is unavailable
namespace BizHawk.Emulation.Cores.Nintendo.SNES namespace BizHawk.Emulation.Cores.Nintendo.SNES
{ {
[PortedCore(CoreNames.Bsnes, "byuu", "v87", "http://byuu.org/")] [PortedCore(CoreNames.Bsnes, "byuu", "v87", "https://github.com/bsnes-emu/bsnes/tree/386ac87d21d14fafd15162d480a111209c9955ba")]
[ServiceNotApplicable(new[] { typeof(IDriveLight) })] [ServiceNotApplicable(new[] { typeof(IDriveLight) })]
public unsafe partial class LibsnesCore : IEmulator, IVideoProvider, ISaveRam, IStatable, IInputPollable, IRegionable, ICodeDataLogger, public unsafe partial class LibsnesCore : IEmulator, IVideoProvider, ISaveRam, IStatable, IInputPollable, IRegionable, ICodeDataLogger,
IDebuggable, ISettable<LibsnesCore.SnesSettings, LibsnesCore.SnesSyncSettings> IDebuggable, ISettable<LibsnesCore.SnesSettings, LibsnesCore.SnesSyncSettings>
@ -28,7 +28,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.SNES
LibsnesCore.SnesSettings settings, LibsnesCore.SnesSyncSettings syncSettings) LibsnesCore.SnesSettings settings, LibsnesCore.SnesSyncSettings syncSettings)
:this(game, rom, null, null, comm, settings, syncSettings) :this(game, rom, null, null, comm, settings, syncSettings)
{} {}
public LibsnesCore(GameInfo game, byte[] romData, byte[] xmlData, string baseRomPath, CoreComm comm, public LibsnesCore(GameInfo game, byte[] romData, byte[] xmlData, string baseRomPath, CoreComm comm,
LibsnesCore.SnesSettings settings, LibsnesCore.SnesSyncSettings syncSettings) LibsnesCore.SnesSettings settings, LibsnesCore.SnesSyncSettings syncSettings)
{ {