let mGBA core go.
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@ -10,7 +10,7 @@ using System.ComponentModel;
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namespace BizHawk.Emulation.Cores.Nintendo.GBA
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namespace BizHawk.Emulation.Cores.Nintendo.GBA
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{
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{
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[CoreAttributes("mGBA", "endrift", true, false, "NOT DONE", "NOT DONE", false)]
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[CoreAttributes("mGBA", "endrift", true, true, "NOT DONE", "NOT DONE", false)]
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[ServiceNotApplicable(typeof(IDriveLight), typeof(IRegionable))]
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[ServiceNotApplicable(typeof(IDriveLight), typeof(IRegionable))]
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public class MGBAHawk : IEmulator, IVideoProvider, ISyncSoundProvider, IGBAGPUViewable, ISaveRam, IStatable, IInputPollable, ISettable<object, MGBAHawk.SyncSettings>
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public class MGBAHawk : IEmulator, IVideoProvider, ISyncSoundProvider, IGBAGPUViewable, ISaveRam, IStatable, IInputPollable, ISettable<object, MGBAHawk.SyncSettings>
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{
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{
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