From dab03cb03465107b3d280cf84f92c08b264068f0 Mon Sep 17 00:00:00 2001 From: goyuken Date: Sun, 23 Sep 2012 16:59:44 +0000 Subject: [PATCH] snes: fix savestates just as in the previous commit --- BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs b/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs index da76db1807..b86b19ac10 100644 --- a/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs +++ b/BizHawk.Emulation/Consoles/Nintendo/SNES/LibsnesCore.cs @@ -512,6 +512,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo.SNES { var temp = SaveStateBinary(); temp.SaveAsHex(writer); + // write extra copy of stuff we don't use + writer.WriteLine("Frame {0}", Frame); } public void LoadStateText(TextReader reader) {