GBA: support input callback

This commit is contained in:
goyuken 2013-11-13 18:30:57 +00:00
parent 758a84027e
commit da16e8874b
1 changed files with 1 additions and 0 deletions

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@ -330,6 +330,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.GBA
LibMeteor.Buttons GetInput()
{
CoreComm.InputCallback.Call();
// libmeteor bitflips everything itself, so 0 == off, 1 == on
IsLagFrame = false;
LibMeteor.Buttons ret = 0;