tastudio - cleanups
This commit is contained in:
parent
7a77861896
commit
d946aa6145
|
@ -183,12 +183,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
private void InitializeSeekWorker()
|
||||
{
|
||||
if (_seekBackgroundWorker != null)
|
||||
{
|
||||
_seekBackgroundWorker.Dispose();
|
||||
_seekBackgroundWorker = null; // Idk if this line is even useful.
|
||||
}
|
||||
|
||||
_seekBackgroundWorker?.Dispose();
|
||||
_seekBackgroundWorker = new BackgroundWorker
|
||||
{
|
||||
WorkerReportsProgress = true,
|
||||
|
@ -249,6 +244,10 @@ namespace BizHawk.Client.EmuHawk
|
|||
return;
|
||||
}
|
||||
|
||||
BookMarkControl.LoadedCallback = BranchLoaded;
|
||||
BookMarkControl.SavedCallback = BranchSaved;
|
||||
BookMarkControl.RemovedCallback = BranchRemoved;
|
||||
|
||||
SetColumnsFromCurrentStickies();
|
||||
|
||||
if (TasView.Rotatable)
|
||||
|
@ -376,9 +375,8 @@ namespace BizHawk.Client.EmuHawk
|
|||
return true;
|
||||
}
|
||||
|
||||
private void SetTasMovieCallbacks(TasMovie movie = null)
|
||||
private void SetTasMovieCallbacks(TasMovie movie)
|
||||
{
|
||||
movie ??= CurrentTasMovie;
|
||||
movie.ClientSettingsForSave = ClientSettingsForSave;
|
||||
movie.GetClientSettingsOnLoad = GetClientSettingsOnLoad;
|
||||
}
|
||||
|
@ -599,7 +597,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
private void EngageTastudio()
|
||||
{
|
||||
MainForm.AddOnScreenMessage("TAStudio engaged");
|
||||
SetTasMovieCallbacks();
|
||||
SetTasMovieCallbacks(CurrentTasMovie);
|
||||
SetTextProperty();
|
||||
MainForm.RelinquishControl(this);
|
||||
_originalEndAction = Config.MovieEndAction;
|
||||
|
@ -632,14 +630,13 @@ namespace BizHawk.Client.EmuHawk
|
|||
return false;
|
||||
}
|
||||
|
||||
TasMovie newMovie = new TasMovie(startsFromSavestate: startsFromSavestate);
|
||||
var newMovie = new TasMovie(startsFromSavestate: startsFromSavestate)
|
||||
{
|
||||
Filename = file.FullName,
|
||||
BindMarkersToInput = Settings.BindMarkersToInput
|
||||
};
|
||||
newMovie.TasStateManager.InvalidateCallback = GreenzoneInvalidated;
|
||||
newMovie.Filename = file.FullName;
|
||||
newMovie.BindMarkersToInput = Settings.BindMarkersToInput;
|
||||
|
||||
BookMarkControl.LoadedCallback = BranchLoaded;
|
||||
BookMarkControl.SavedCallback = BranchSaved;
|
||||
BookMarkControl.RemovedCallback = BranchRemoved;
|
||||
|
||||
|
||||
if (!HandleMovieLoadStuff(newMovie))
|
||||
{
|
||||
|
@ -685,40 +682,46 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
private void StartNewTasMovie()
|
||||
{
|
||||
if (AskSaveChanges())
|
||||
if (!AskSaveChanges())
|
||||
{
|
||||
MovieSession.Movie = new TasMovie();
|
||||
CurrentTasMovie.BindMarkersToInput = Settings.BindMarkersToInput;
|
||||
|
||||
var stateManager = ((TasMovie)MovieSession.Movie).TasStateManager;
|
||||
stateManager.InvalidateCallback = GreenzoneInvalidated;
|
||||
|
||||
BookMarkControl.LoadedCallback = BranchLoaded;
|
||||
BookMarkControl.SavedCallback = BranchSaved;
|
||||
BookMarkControl.RemovedCallback = BranchRemoved;
|
||||
|
||||
CurrentTasMovie.PropertyChanged += TasMovie_OnPropertyChanged;
|
||||
CurrentTasMovie.Filename = DefaultTasProjName(); // TODO don't do this, take over any mainform actions that can crash without a filename
|
||||
CurrentTasMovie.PopulateWithDefaultHeaderValues(
|
||||
Emulator,
|
||||
Global.Game,
|
||||
Global.FirmwareManager,
|
||||
Config.DefaultAuthor);
|
||||
SetTasMovieCallbacks();
|
||||
CurrentTasMovie.ClearChanges(); // Don't ask to save changes here.
|
||||
|
||||
if (HandleMovieLoadStuff())
|
||||
{
|
||||
CurrentTasMovie.TasStateManager.Capture(); // Capture frame 0 always.
|
||||
}
|
||||
|
||||
// clear all selections
|
||||
TasView.DeselectAll();
|
||||
BookMarkControl.Restart();
|
||||
MarkerControl.Restart();
|
||||
SetUpColumns();
|
||||
RefreshDialog();
|
||||
return;
|
||||
}
|
||||
|
||||
var tasMovie = new TasMovie
|
||||
{
|
||||
BindMarkersToInput = Settings.BindMarkersToInput,
|
||||
Filename = DefaultTasProjName() // TODO don't do this, take over any mainform actions that can crash without a filename
|
||||
};
|
||||
|
||||
tasMovie.TasStateManager.InvalidateCallback = GreenzoneInvalidated;
|
||||
tasMovie.PropertyChanged += TasMovie_OnPropertyChanged;
|
||||
|
||||
tasMovie.PopulateWithDefaultHeaderValues(
|
||||
Emulator,
|
||||
Global.Game,
|
||||
Global.FirmwareManager,
|
||||
Config.DefaultAuthor);
|
||||
|
||||
SetTasMovieCallbacks(tasMovie);
|
||||
tasMovie.ClearChanges(); // Don't ask to save changes here.
|
||||
|
||||
MovieSession.Movie = tasMovie;
|
||||
|
||||
if (HandleMovieLoadStuff())
|
||||
{
|
||||
CurrentTasMovie.TasStateManager.Capture(); // Capture frame 0 always.
|
||||
}
|
||||
|
||||
BookMarkControl.LoadedCallback = BranchLoaded;
|
||||
BookMarkControl.SavedCallback = BranchSaved;
|
||||
BookMarkControl.RemovedCallback = BranchRemoved;
|
||||
|
||||
// clear all selections
|
||||
TasView.DeselectAll();
|
||||
BookMarkControl.Restart();
|
||||
MarkerControl.Restart();
|
||||
SetUpColumns();
|
||||
RefreshDialog();
|
||||
}
|
||||
|
||||
private bool HandleMovieLoadStuff(TasMovie movie = null)
|
||||
|
@ -936,10 +939,7 @@ namespace BizHawk.Client.EmuHawk
|
|||
}
|
||||
}
|
||||
|
||||
public IEnumerable<int> GetSelection()
|
||||
{
|
||||
return TasView.SelectedRows;
|
||||
}
|
||||
public IEnumerable<int> GetSelection() => TasView.SelectedRows;
|
||||
|
||||
public void RefreshDialog(bool refreshTasView = true, bool refreshBranches = true)
|
||||
{
|
||||
|
@ -1065,21 +1065,11 @@ namespace BizHawk.Client.EmuHawk
|
|||
Emulator.ResetCounters();
|
||||
}
|
||||
|
||||
_hackyDontUpdate = true;
|
||||
Tools.UpdateToolsBefore();
|
||||
Tools.UpdateToolsAfter();
|
||||
_hackyDontUpdate = false;
|
||||
UpdateOtherTools();
|
||||
}
|
||||
|
||||
public void AddBranchExternal()
|
||||
{
|
||||
BookMarkControl.AddBranchExternal();
|
||||
}
|
||||
|
||||
public void RemoveBranchExternal()
|
||||
{
|
||||
BookMarkControl.RemoveBranchExternal();
|
||||
}
|
||||
public void AddBranchExternal() => BookMarkControl.AddBranchExternal();
|
||||
public void RemoveBranchExternal() => BookMarkControl.RemoveBranchExternal();
|
||||
|
||||
private void UpdateOtherTools() // a hack probably, surely there is a better way to do this
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue