A7800: BG color and read mode latching
This commit is contained in:
parent
2891f501df
commit
d8ec5df92d
|
@ -79,6 +79,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
|
|||
int temp_bit_0;
|
||||
int temp_bit_1;
|
||||
int disp_mode;
|
||||
byte BG_latch_1;
|
||||
int pixel;
|
||||
|
||||
// each frame contains 263 scanlines
|
||||
|
@ -210,7 +211,13 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
|
|||
{
|
||||
pixel = cycle - 133;
|
||||
local_GFX_index = (GFX_index == 1) ? 0 : 1; // whatever the current index is, we use the opposite
|
||||
disp_mode = Core.Maria_regs[0x1C] & 0x3;
|
||||
|
||||
if (cycle == 133)
|
||||
{
|
||||
disp_mode = Core.Maria_regs[0x1C] & 0x3;
|
||||
BG_latch_1 = Core.Maria_regs[0];
|
||||
|
||||
}
|
||||
|
||||
color = line_ram[local_GFX_index, pixel];
|
||||
|
||||
|
@ -261,7 +268,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
|
|||
}
|
||||
else
|
||||
{
|
||||
scanline_buffer[pixel] = _palette[Core.Maria_regs[0x00]];
|
||||
scanline_buffer[pixel] = _palette[BG_latch_1];
|
||||
}
|
||||
|
||||
// send buffer to the video buffer
|
||||
|
|
Loading…
Reference in New Issue