diff --git a/BizHawk.Emulation.Cores/Consoles/Magnavox/Odyssey2/PPU.cs b/BizHawk.Emulation.Cores/Consoles/Magnavox/Odyssey2/PPU.cs index d48456cb4f..9fd91d3c11 100644 --- a/BizHawk.Emulation.Cores/Consoles/Magnavox/Odyssey2/PPU.cs +++ b/BizHawk.Emulation.Cores/Consoles/Magnavox/Odyssey2/PPU.cs @@ -170,6 +170,72 @@ namespace BizHawk.Emulation.Cores.Nintendo.O2Hawk } + public static readonly byte[] Internal_Graphics = { 0x3C, 0x66, 0x66, 0x66, 0x66, 0x66, 0x3C, // 0 0x00 + 0x18, 0x38, 0x18, 0x18, 0x18, 0x18, 0x3C, // 1 0x01 + 0x3C, 0x66, 0x0C, 0x18, 0x30, 0x60, 0x7E, // 2 0x02 + 0x3C, 0x66, 0x06, 0x1C, 0x06, 0x66, 0x3C, // 3 0x03 + 0xCC, 0xCC, 0xCC, 0xFE, 0x0C, 0x0C, 0x0C, // 4 0x04 + 0x7E, 0x60, 0x60, 0x3C, 0x60, 0x66, 0x3C, // 5 0x05 + 0x3C, 0x66, 0x60, 0x7C, 0x66, 0x66, 0x3C, // 6 0x06 + 0xFE, 0x06, 0x0C, 0x18, 0x30, 0x60, 0xC0, // 7 0x07 + 0x3C, 0x66, 0x66, 0x3C, 0x66, 0x66, 0x3C, // 8 0x08 + 0x3C, 0x66, 0x66, 0x3E, 0x02, 0x66, 0x3C, // 9 0x09 + 0x00, 0x18, 0x18, 0x00, 0x18, 0x18, 0x00, // : 0x0A + 0x18, 0x7E, 0x58, 0x7E, 0x1A, 0x7E, 0x18, // $ 0x0B + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 0x0C + 0x3C, 0x66, 0x0C, 0x18, 0x18, 0x00, 0x18, // ? 0x0D + 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x7E, // L 0x0E + 0x7C, 0x66, 0x66, 0x7C, 0x60, 0x60, 0x60, // P 0x0F + 0x00, 0x18, 0x18, 0x7E, 0x18, 0x18, 0x00, // + 0x10 + 0xC6, 0xC6, 0xC6, 0xD6, 0xFE, 0xEE, 0xC6, // W 0x11 + 0x7E, 0x60, 0x60, 0x7C, 0x60, 0x60, 0x7E, // E 0x12 + 0xFC, 0xC6, 0xC6, 0xFC, 0xD8, 0xCC, 0xC6, // R 0x13 + 0x7E, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, // T 0x14 + 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, // U 0x15 + 0x3C, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, // I 0x16 + 0x7C, 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x7C, // O 0x17 + 0x7C, 0xC6, 0xC6, 0xC6, 0xD7, 0xCC, 0x76, // Q 0x18 + 0x3C, 0x66, 0x60, 0x3C, 0x06, 0x66, 0x3C, // S 0x19 + 0x7C, 0x66, 0x66, 0x66, 0x66, 0x66, 0x7C, // D 0x1A + 0xFE, 0xC0, 0xC0, 0xF8, 0xC0, 0xC0, 0xC0, // F 0x1B + 0x7C, 0xC6, 0xC0, 0xC0, 0xCE, 0xC6, 0x7E, // G 0x1C + 0xC6, 0xC6, 0xC6, 0xFE, 0xC6, 0xC6, 0xC6, // H 0x1D + 0x06, 0x06, 0x06, 0x06, 0x06, 0xC6, 0x7C, // J 0x1E + 0xC6, 0xCC, 0xD8, 0xF0, 0xD8, 0xCC, 0xC6, // K 0x1F + 0x38, 0x6C, 0xC6, 0xC6, 0xF7, 0xC6, 0xC6, // A 0x20 + 0x7E, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x7E, // Z 0x21 + 0xC6, 0xC6, 0x6C, 0x38, 0x6C, 0xC6, 0xC6, // X 0x22 + 0x7C, 0xC6, 0xC0, 0xC0, 0xC0, 0xC6, 0x7C, // C 0x23 + 0xC6, 0xC6, 0xC6, 0xC6, 0xC6, 0x6C, 0x38, // V 0x24 + 0x7C, 0x66, 0x66, 0x7C, 0x66, 0x66, 0x7C, // B 0x25 + 0xC6, 0xEE, 0xFE, 0xD6, 0xC6, 0xC6, 0xC6, // M 0x26 + 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x38, // . 0x27 + 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, // - 0x28 + 0x00, 0x66, 0x3C, 0x18, 0x3C, 0x66, 0x00, // x 0x29 + 0x00, 0x18, 0x00, 0x7E, 0x00, 0x18, 0x00, // (div) 0x2A + 0x00, 0x00, 0x7E, 0x00, 0x7E, 0x00, 0x00, // = 0x2B + 0x66, 0x66, 0x66, 0x3C, 0x18, 0x18, 0x18, // Y 0x2C + 0xC6, 0xE6, 0xF6, 0xFE, 0xDE, 0xCE, 0xC6, // N 0x2D + 0x03, 0x06, 0xC0, 0x18, 0x30, 0x60, 0xC0, // / 0x2E + 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, // (box) 0x2F + 0xCE, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xCE, // 10 0x30 + 0x00, 0x00, 0x3C, 0x7E, 0x7E, 0x7E, 0x3C, // (ball) 0x31 + 0x38, 0x38, 0x30, 0x3C, 0x30, 0x30, 0x38, // (person R) 0x32 + 0x38, 0x38, 0x30, 0x3C, 0x30, 0x68, 0x4C, // (runner R) 0x33 + 0x38, 0x38, 0x18, 0x78, 0x18, 0x2C, 0x64, // (runner L) 0x34 + 0x38, 0x38, 0x18, 0x78, 0x18, 0x18, 0x38, // (person L) 0x35 + 0x00, 0x18, 0xC0, 0xF7, 0xC0, 0x18, 0x00, // (arrow R) 0x36 + 0x18, 0x3C, 0x7E, 0xFF, 0xFF, 0x18, 0x18, // (tree) 0x37 + 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, // (ramp R) 0x38 + 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE, // (ramp L) 0x39 + 0x38, 0x38, 0x12, 0xFE, 0xB8, 0x28, 0x6C, // (person F) 0x3A + 0xC0, 0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, // \ 0x3B + 0x00, 0x00, 0x18, 0x10, 0x10, 0xF7, 0x7C, // (boat 1) 0x3C + 0x00, 0x03, 0x63, 0xFF, 0xFF, 0x18, 0x08, // (plane) 0x3D + 0x00, 0x00, 0x00, 0x01, 0x38, 0xFF, 0x7E, // (boat 2) 0x3E + 0x00, 0x00, 0x00, 0x54, 0x54, 0xFF, 0x7E, // (boat 3 unk) 0x3F + }; + public void SyncState(Serializer ser) { ser.Sync(nameof(BG_palette), ref BG_palette, false);