diff --git a/BizHawk.Emulation/BizHawk.Emulation.csproj b/BizHawk.Emulation/BizHawk.Emulation.csproj
index 702c48972c..ac813c843e 100644
--- a/BizHawk.Emulation/BizHawk.Emulation.csproj
+++ b/BizHawk.Emulation/BizHawk.Emulation.csproj
@@ -94,6 +94,7 @@
Code
+
Code
diff --git a/BizHawk.Emulation/Consoles/Nintendo/Docs/compatibility.txt b/BizHawk.Emulation/Consoles/Nintendo/Docs/compatibility.txt
index 49e7eeae47..efbad18df9 100644
--- a/BizHawk.Emulation/Consoles/Nintendo/Docs/compatibility.txt
+++ b/BizHawk.Emulation/Consoles/Nintendo/Docs/compatibility.txt
@@ -95,7 +95,7 @@ Open bus and bus conflict emulation is not considered complete or thorough in an
159 Bandai {{See 016}}
164 Pirate Junk
165 Pirate Junk
-180 Misc (J) Nothing
+180 Misc (J) Complete (but we don't implement the crazy climber controller)
182 MMC3Variant Nothing
184 Sunsoft-1 Complete
185 Misc (J) {{See 003}} This one will be an organizational pain as the games need additional data in gamedb
diff --git a/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/HVC_UNROM_74HC08.cs b/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/HVC_UNROM_74HC08.cs
new file mode 100644
index 0000000000..0391122b8d
--- /dev/null
+++ b/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/HVC_UNROM_74HC08.cs
@@ -0,0 +1,67 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+
+namespace BizHawk.Emulation.Consoles.Nintendo
+{
+ class HVC_UNROM_74HC08 : NES.NESBoardBase
+ {
+ //Mapper 180
+ //Crazy Climber (J)
+
+ int prg_bank_mask_16k;
+ byte prg_bank_16k;
+ ByteBuffer prg_banks_16k = new ByteBuffer(2);
+
+ public override bool Configure(NES.EDetectionOrigin origin)
+ {
+ switch (Cart.board_type)
+ {
+ case "HVC-UNROM+74HC08":
+ break;
+ default:
+ return false;
+ }
+ SetMirrorType(Cart.pad_h, Cart.pad_v);
+ prg_bank_mask_16k = (Cart.prg_size / 16) - 1;
+ prg_banks_16k[0] = 0;
+ return true;
+ }
+
+ public override void Dispose()
+ {
+ prg_banks_16k.Dispose();
+ base.Dispose();
+ }
+
+ public override void SyncState(Serializer ser)
+ {
+ base.SyncState(ser);
+ ser.Sync("prg_bank_mask_16k", ref prg_bank_mask_16k);
+ ser.Sync("prg_bank_16k", ref prg_bank_16k);
+ ser.Sync("prg_banks_16k", ref prg_banks_16k);
+ }
+
+ void SyncPRG()
+ {
+ prg_banks_16k[1] = prg_bank_16k;
+ }
+
+ public override void WritePRG(int addr, byte value)
+ {
+ prg_bank_16k = (byte)(value & 7);
+ SyncPRG();
+ }
+
+ public override byte ReadPRG(int addr)
+ {
+ int bank_16k = addr >> 14;
+ int ofs = addr & ((1 << 14) - 1);
+ bank_16k = prg_banks_16k[bank_16k];
+ bank_16k &= prg_bank_mask_16k;
+ addr = (bank_16k << 14) | ofs;
+ return ROM[addr];
+ }
+ }
+}