From d4c0c6440218a61e55634f70e93072e5d95b3639 Mon Sep 17 00:00:00 2001 From: adelikat Date: Sun, 1 Jun 2014 16:53:34 +0000 Subject: [PATCH] hacks --- BizHawk.Client.Common/movie/Movie.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/BizHawk.Client.Common/movie/Movie.cs b/BizHawk.Client.Common/movie/Movie.cs index 36c11e348e..8a623b1055 100644 --- a/BizHawk.Client.Common/movie/Movie.cs +++ b/BizHawk.Client.Common/movie/Movie.cs @@ -108,7 +108,7 @@ namespace BizHawk.Client.Common // If Starting a new recording requires clearing sram it shoudl be done at a higher layer and not rely on all IMovies doing this // Haven't removed it yet because I coudln't guarantee that power-on movies coudl live without it // And the immediate fire is that Savestate movies are breaking - if (!Header.StartsFromSavestate) + if (!Header.StartsFromSavestate && Global.Emulator.SystemId != "WSWAN") { Global.Emulator.ClearSaveRam(); } @@ -126,7 +126,7 @@ namespace BizHawk.Client.Common public void StartNewPlayback() { // See StartNewRecording for details as to why this savestate check is here - if (!Header.StartsFromSavestate) + if (!Header.StartsFromSavestate && Global.Emulator.SystemId != "WSWAN") { Global.Emulator.ClearSaveRam(); }