diff --git a/BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs b/BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs index 1f4e610c11..b07fad894a 100644 --- a/BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs +++ b/BizHawk.Emulation/Consoles/Nintendo/Gameboy/Gambatte.cs @@ -63,7 +63,7 @@ namespace BizHawk.Emulation.Consoles.GB InitMemoryDomains(); - GbOutputComm.RomStatusDetails = string.Format("{0}\nSHA1:{1}\nMD5:{2}\n", + GbOutputComm.RomStatusDetails = string.Format("{0}\r\nSHA1:{1}\r\nMD5:{2}\r\n", game.Name, Util.BytesToHexString(System.Security.Cryptography.SHA1.Create().ComputeHash(romdata)), Util.BytesToHexString(System.Security.Cryptography.MD5.Create().ComputeHash(romdata))