Lua - implement movie.getinputasmnemonic()
This commit is contained in:
parent
3d10d67fea
commit
d2bc1b89a3
|
@ -42,6 +42,20 @@ namespace BizHawk.Client.Common
|
||||||
return input;
|
return input;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[LuaMethodAttributes(
|
||||||
|
"getinputasmnemonic",
|
||||||
|
"Returns the input of a given frame of the loaded movie in a raw inputlog string"
|
||||||
|
)]
|
||||||
|
public string GetInputAsMnemonic(int frame)
|
||||||
|
{
|
||||||
|
if (frame < Global.MovieSession.Movie.InputLogLength)
|
||||||
|
{
|
||||||
|
return Global.MovieSession.Movie.GetInput(frame);
|
||||||
|
}
|
||||||
|
|
||||||
|
return string.Empty;
|
||||||
|
}
|
||||||
|
|
||||||
[LuaMethodAttributes(
|
[LuaMethodAttributes(
|
||||||
"getreadonly",
|
"getreadonly",
|
||||||
"Returns true if the movie is in read-only mode, false if in read+write"
|
"Returns true if the movie is in read-only mode, false if in read+write"
|
||||||
|
|
Loading…
Reference in New Issue