diff --git a/waterbox/pizza/lib/sgb.c b/waterbox/pizza/lib/sgb.c index 162262b4df..47e71132d9 100644 --- a/waterbox/pizza/lib/sgb.c +++ b/waterbox/pizza/lib/sgb.c @@ -476,7 +476,7 @@ static void do_command(void) // TODO: Is it possible for this (and DATA_TRN) to write data to // memory areas used for the attribute file, etc? // If so, do games do this? - utils_log("SGB: DATA_SND!!"); + utils_log("SGB: DATA_SND!! %02x:%02x%02x [%02x]", sgb.command[3], sgb.command[2], sgb.command[1], sgb.command[4]); break; case 0x10: // DATA_TRN utils_log("SGB: DATA_TRN!!");