From d0285b69652f4805a163f7516fe9ecd8faeb6cf9 Mon Sep 17 00:00:00 2001 From: pjgat09 Date: Sun, 5 May 2013 00:12:46 +0000 Subject: [PATCH] N64: I suck at this --- BizHawk.Emulation/Consoles/Nintendo/N64/N64.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/BizHawk.Emulation/Consoles/Nintendo/N64/N64.cs b/BizHawk.Emulation/Consoles/Nintendo/N64/N64.cs index 09215ad82e..f39cbb3af4 100644 --- a/BizHawk.Emulation/Consoles/Nintendo/N64/N64.cs +++ b/BizHawk.Emulation/Consoles/Nintendo/N64/N64.cs @@ -88,7 +88,7 @@ namespace BizHawk.Emulation.Consoles.Nintendo.N64 { m64pCoreDoCommandPtr(m64p_command.M64CMD_RESET, 1, IntPtr.Zero); } - + /* sbyte x = 0; sbyte y = 0; if (Controller["P1 DPad R"]) x = 80; @@ -96,8 +96,8 @@ namespace BizHawk.Emulation.Consoles.Nintendo.N64 if (Controller["P1 DPad D"]) y = -80; if (Controller["P1 DPad U"]) y = 80; InpSetKeys(0, ReadController(1), x, y); - - //InpSetKeys(0, ReadController(1), 0, 0); + */ + InpSetKeys(0, ReadController(1), 0, 0); m64pCoreDoCommandPtr(m64p_command.M64CMD_ADVANCE_FRAME, 0, IntPtr.Zero); m64pFrameComplete.WaitOne(); Frame++;