diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NDS/MelonDS.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NDS/MelonDS.cs index 3fbddeee06..b727a392cf 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NDS/MelonDS.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NDS/MelonDS.cs @@ -136,7 +136,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.NDS else { _glContext = _openGLProvider.RequestGLContext(majorGlVersion, minorGlVersion, true); - // update buffer width/height for scaling + // reallocate video buffer for scaling if (_activeSyncSettings.GLScaleFactor > 1) { var maxWidth = (256 * _activeSyncSettings.GLScaleFactor) * 3 + ((128 * _activeSyncSettings.GLScaleFactor) * 4 / 3) + 1;