Delete GameProgram.cs
This commit is contained in:
parent
2dfe837c91
commit
ceaeb49b1d
|
@ -1,76 +0,0 @@
|
|||
/*
|
||||
* GameProgram.cs
|
||||
*
|
||||
* Represents attribute data associated with ROMs
|
||||
*
|
||||
* Copyright 2003, 2004, 2010 © Mike Murphy
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* unlike EMU7800 Core stuff, this has been hacked around a bit
|
||||
*/
|
||||
|
||||
using System.Text;
|
||||
using EMU7800.Core;
|
||||
|
||||
namespace EMU7800.Win
|
||||
{
|
||||
public class GameProgram
|
||||
{
|
||||
public string MD5 { get; set; }
|
||||
public string Title { get; set; }
|
||||
public string Manufacturer { get; set; }
|
||||
public string Author { get; set; }
|
||||
public string Year { get; set; }
|
||||
public string ModelNo { get; set; }
|
||||
public string Rarity { get; set; }
|
||||
public CartType CartType { get; set; }
|
||||
public MachineType MachineType { get; set; }
|
||||
public Controller LController { get; set; }
|
||||
public Controller RController { get; set; }
|
||||
public string HelpUri { get; set; }
|
||||
|
||||
public string DiscoveredRomFullName { get; set; }
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
var s = new StringBuilder("GameSettings:\n");
|
||||
s.AppendFormat(" MD5: {0}\n", MD5);
|
||||
s.AppendFormat(" Title: {0}\n", Title);
|
||||
s.AppendFormat(" Manufacturer: {0}\n", Manufacturer);
|
||||
s.AppendFormat(" Author: {0}\n", Author);
|
||||
s.AppendFormat(" Year: {0}\n", Year);
|
||||
s.AppendFormat(" ModelNo: {0}\n", ModelNo);
|
||||
s.AppendFormat(" Rarity: {0}\n", Rarity);
|
||||
s.AppendFormat(" CartType: {0}\n", CartType);
|
||||
s.AppendFormat(" MachineType: {0}\n", MachineType);
|
||||
s.AppendFormat(" LController: {0}\n", LController);
|
||||
s.AppendFormat(" RController: {0}\n", RController);
|
||||
s.AppendFormat(" HelpUri: {0}", HelpUri);
|
||||
if (DiscoveredRomFullName != null) s.AppendFormat("\n Discovered Rom Filename: {0}", DiscoveredRomFullName);
|
||||
return s.ToString();
|
||||
}
|
||||
|
||||
public GameProgram(string md5)
|
||||
{
|
||||
MD5 = md5;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// not in db, so guess
|
||||
/// </summary>
|
||||
/// <param name="md5"></param>
|
||||
/// <returns></returns>
|
||||
public static GameProgram GetCompleteGuess(string md5)
|
||||
{
|
||||
GameProgram ret = new GameProgram(md5);
|
||||
ret.Title = "UNKNOWN";
|
||||
//ret.CartType = CartType.A7848; // will be guessed for us
|
||||
ret.MachineType = MachineType.A7800NTSC;
|
||||
ret.LController = Controller.Joystick;
|
||||
ret.RController = Controller.Joystick;
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue